^X vs hunger, encumbrance
When hunger state is "not hungry" (so omitted from the status line), say so in the status section of ^X output. Mainly so that wizard mode can append the internal nutrition value without inserting an entire line that [previously] wouldn't be present in regular play. Show an internal value for encumbrance too, although that would be better if it also included some indication of the amount where the encumbrance state changes. Encumbrance is confusing and I didn't pursue that.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 you.h $NHDT-Date: 1593768079 2020/07/03 09:21:19 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.46 $ */
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/* NetHack 3.6 you.h $NHDT-Date: 1596334647 2020/08/02 02:17:27 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.47 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Robert Patrick Rankin, 2016. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -359,7 +359,7 @@ struct you {
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char ushops_entered[5]; /* ditto, shops entered this turn */
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char ushops_left[5]; /* ditto, shops exited this turn */
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int uhunger; /* refd only in eat.c and shk.c */
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int uhunger; /* refd only in eat.c and shk.c (also insight.c) */
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unsigned uhs; /* hunger state - see eat.c */
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struct prop uprops[LAST_PROP + 1];
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