Wizard-mode fruit information should not be conditional on the gods not
being angry.
This commit is contained in:
26
src/cmd.c
26
src/cmd.c
@@ -2053,20 +2053,20 @@ int final;
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if (wizard) Sprintf(eos(buf), " (%d)", u.ublesscnt);
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if (wizard) Sprintf(eos(buf), " (%d)", u.ublesscnt);
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#endif
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#endif
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you_can(buf,"");
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you_can(buf,"");
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if (wizard) {
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}
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int fcount = 0;
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if (wizard) {
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struct fruit *f;
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int fcount = 0;
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char buf2[BUFSZ];
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struct fruit *f;
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for(f=ffruit; f; f = f->nextf)
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char buf2[BUFSZ];
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{
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for(f=ffruit; f; f = f->nextf)
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Sprintf(buf, "Fruit %d ", ++fcount);
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{
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Sprintf(buf2, "%s (id %d)", f->fname, f->fid);
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Sprintf(buf, "Fruit %d ", ++fcount);
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enl_msg(buf, "is ", "was ", buf2, "");
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Sprintf(buf2, "%s (id %d)", f->fname, f->fid);
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}
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enl_msg(buf, "is ", "was ", buf2, "");
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enl_msg("The current fruit ", "is ", "was ", pl_fruit, "");
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Sprintf(buf, "%d", flags.made_fruit);
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enl_msg("The made fruit flag ", "is ", "was ", buf, "");
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}
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}
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enl_msg("The current fruit ", "is ", "was ", pl_fruit, "");
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Sprintf(buf, "%d", flags.made_fruit);
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enl_msg("The made fruit flag ", "is ", "was ", buf, "");
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}
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}
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{
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{
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