consolidate two fixes entries for QSoundEffect
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+2
-2
@@ -1360,7 +1360,6 @@ Qt: during role/race/&c selection, update role titles with their icons, and
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Qt: if a menu of objects contains at least one iron ball, and player is not
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Qt: if a menu of objects contains at least one iron ball, and player is not
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alreadly in the midst of entering a count, recognize '0' as a group
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alreadly in the midst of entering a count, recognize '0' as a group
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accelerator rather than the start of a count
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accelerator rather than the start of a count
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Qt: to play user sounds with volume, replace QSound with QSoundEffect
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Qt: {maybe just Qt+OSX:} when viewing a text window ('V' to look at 'history'
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Qt: {maybe just Qt+OSX:} when viewing a text window ('V' to look at 'history'
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for instance), clicking on [Search], entering a search target in the
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for instance), clicking on [Search], entering a search target in the
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resulting popup and clicking on [Okay] or typing <return>, the text
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resulting popup and clicking on [Okay] or typing <return>, the text
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@@ -1638,7 +1637,8 @@ Qt: add '#' as "Extended-commands" to the 'game' dropdown menu
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Qt: add tool tips to the extended command selector's buttons to show command
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Qt: add tool tips to the extended command selector's buttons to show command
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descriptions
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descriptions
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Qt: add tool tips to the icons shown in the status window
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Qt: add tool tips to the icons shown in the status window
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Qt: use QSoundEffect instead of QSound in qt_bind.cpp
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Qt: to play user sounds with volume, replace QSound with QSoundEffect; also
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restores user sound support for Qt6
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tiles: male and female variations in monsters.txt; tested only with tile2bmp
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tiles: male and female variations in monsters.txt; tested only with tile2bmp
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conversion utility so far; also supported by tilemap utility to
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conversion utility so far; also supported by tilemap utility to
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generate tile.c
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generate tile.c
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