Fix vision in some cases with boulder falling into pool

We can't just unconditionally unblock vision for a location when a boulder
falls into a pool, because the location may also have a (poison) cloud on it.
This commit is contained in:
Pasi Kallinen
2025-01-06 19:46:35 +02:00
parent d807436c10
commit 4392f5fa4e
3 changed files with 13 additions and 2 deletions

View File

@@ -3508,6 +3508,7 @@ extern void vision_reset(void);
extern void vision_recalc(int);
extern void block_point(int, int);
extern void unblock_point(int, int);
extern void recalc_block_point(coordxy, coordxy);
extern boolean clear_path(int, int, int, int);
extern void do_clear_area(coordxy, coordxy, int,
void(*)(coordxy, coordxy, void *), genericptr_t);