lookat of high priests
One from <Someone>'s list: there's no particular reason for the High Priest of Moloch in the temple on the sanctum level in Gehennom to have his identity concealed when he's detected from a distance. I also changed the concealment of the Astral Plane to stop when you're adjacent to the priest, since #chat--among other things, such as simply entering the temple--provides other means of identifying which temple it is once you're there. Files patched: include/extern.h src/do_name.c, pager.c
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@@ -388,6 +388,7 @@ going down to floor using > should set Heart of Ahriman invocation timeout
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riding a steed into water kills the steed if it cannot swim, with penalties
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gaze attacks now stop occupation
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proper death message when killed by "plain" high priest
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don't conceal the identity of Moloch's high priest
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blessed full healing can't recover levels lost when polymorphing into new man
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blessed full healing can reciver at most half of other lost levels
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golden glow when praying will recover lost level if blessed full healing could
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