Unchanging and improvisations
Adds a reveal. Increments EDITLEVEL.
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@@ -167,6 +167,7 @@ struct context_info {
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struct tribute_info tribute;
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struct novel_tracking novel;
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struct achievement_tracking achieveo;
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char jingle[5 + 1];
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};
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#endif /* CONTEXT_H */
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@@ -17,7 +17,7 @@
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* Incrementing EDITLEVEL can be used to force invalidation of old bones
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* and save files.
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*/
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#define EDITLEVEL 71
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#define EDITLEVEL 72
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/*
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* Development status possibilities.
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