kicking shop food to tame dog (trunk only)
From a bug report, kicking unpaid food in a shop at a tameable monster resulting in taming the monster without charging for the used-up food. This forces kicked objects that are owned by shops to be put on the shop bill and flagged as unpaid, which is normally reserved for carried items but makes kicked ones behave like thrown ones. (If they land inside the shop without breaking, they're removed from the bill.) So kicking food to make a pet now results in the item being moved from the shop's unpaid bill to its used-up bill, same as for thrown food. Although the latter kept billing consistent, it lacked shop billing feedback; this fixes that too.
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@@ -202,6 +202,8 @@ changing alignment or shape triggers a check for equipment evading hero's grasp
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passive fire effects can damage attackers weapons
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wielded bow shouldn't affect outcome of kicked arrows
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ranged polearm hit can divide puddings and can use confuse monster effect
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charge for kicked shop-owned food if it gets used up taming a monster
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give better feedback when thrown shop-owned food gets used up taming a monster
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Platform- and/or Interface-Specific Fixes
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