1st of a few sequencing changes

rename display_gamewindows() to init_sound_and_display_gamewindows()
(I know that's getting pretty long-named).

move activate_chosen_soundlib() into init_sound_and_display_gamewindows()
from moveloop_preamble().

Also included was a missing break in a switch related to sounds.
This commit is contained in:
nhmall
2023-01-26 17:15:59 -05:00
parent 52a44b3255
commit 446044e1d5
15 changed files with 26 additions and 23 deletions

View File

@@ -22,7 +22,7 @@ extern void early_init(void);
extern void moveloop_core(void);
extern void moveloop(boolean);
extern void stop_occupation(void);
extern void display_gamewindows(void);
extern void init_sound_and_display_gamewindows(void);
extern void newgame(void);
extern void welcome(boolean);
extern int argcheck(int, char **, enum earlyarg);