(from Yitzhak)
win32gui: more splash screen integration The Makefile have rip.uu/splash.uu added to them. However, this won't work if you don't have splash.uu. Instead, just copy rip.uu or another .uu and name it splash.uu. Make expects to have splash.uu present (at least Borland's make). It doesn't add splash.uu decoding to the IDE framework. It does a bit in winhack.rc and Makefile.bcc to bring winhack.rc up to sync with Borland's compiler. If you don't like the splash screen, then I'll have to redo that part of the patch apart from the others.
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@@ -110,7 +110,7 @@ END
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IDD_NHTEXT DIALOGEX 0, 0, 172, 178
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STYLE DS_SETFOREGROUND | WS_POPUP | WS_THICKFRAME
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EXSTYLE WS_EX_STATICEDGE
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FONT 8, "MS Sans Serif", 0, 0, 0x1
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FONT 8, "MS Sans Serif"
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BEGIN
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DEFPUSHBUTTON "OK",IDOK,54,163,50,14
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EDITTEXT IDC_TEXT_CONTROL,0,0,170,160,ES_MULTILINE |
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@@ -189,6 +189,13 @@ BEGIN
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DEFPUSHBUTTON "OK",IDOK,82,188,50,14
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END
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IDD_SPLASH DIALOGEX 0, 0, 281, 209
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STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
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CAPTION "Welcome to NetHack"
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FONT 8, "MS Sans Serif"
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BEGIN
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DEFPUSHBUTTON "OK",IDOK,82,188,50,14
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END
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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@@ -233,6 +240,7 @@ IDB_MENU_UNSEL BITMAP DISCARDABLE "mnunsel.bmp"
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IDB_PETMARK BITMAP DISCARDABLE "petmark.bmp"
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IDB_MENU_SEL_COUNT BITMAP DISCARDABLE "mnselcnt.bmp"
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IDB_RIP BITMAP DISCARDABLE "rip.bmp"
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IDB_SPLASH BITMAP DISCARDABLE "splash.bmp"
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/////////////////////////////////////////////////////////////////////////////
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//
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