diff --git a/win/Qt/qt_main.cpp b/win/Qt/qt_main.cpp index 6d692ea83..8be7669aa 100644 --- a/win/Qt/qt_main.cpp +++ b/win/Qt/qt_main.cpp @@ -1374,7 +1374,7 @@ void NetHackQtMainWindow::keyPressEvent(QKeyEvent* event) // game window's Close button has been activated void NetHackQtMainWindow::closeEvent(QCloseEvent *e UNUSED) { - int ok = 0; +// int ok = 0; if ( g.program_state.something_worth_saving ) { /* this used to offer "Save" and "Cancel" but cancel (ignoring the close attempt) won't work @@ -1389,7 +1389,7 @@ void NetHackQtMainWindow::closeEvent(QCloseEvent *e UNUSED) break; case 1: // quit -- bypass the prompting preformed by done2() - ok = 1; +// ok = 1; g.program_state.stopprint++; ::done(QUIT); /*NOTREACHED*/ @@ -1397,7 +1397,7 @@ void NetHackQtMainWindow::closeEvent(QCloseEvent *e UNUSED) } } else { /* nothing worth saving; just close/quit */ - ok = 1; +// ok = 1; } /* if !ok, we should try to continue, but we don't... */ u.uhp = -1;