Make lua selection line create a new selection
... instead of modifying the one given as a parameter. Also add some tests for it.
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@@ -29,26 +29,23 @@ if math.random(0,99) < 75 then
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local tidx = math.random(1, #terrains);
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local choice = math.random(0, 4);
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if choice == 0 then
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-- one horizontal line
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des.terrain(selection.line(10,8, 65,8), terrains[tidx]);
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elseif choice == 1 then
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local sel = selection.new();
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sel:line(15,4, 15, 13);
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sel:line(59,4, 59, 13);
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-- two vertical lines
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local sel = selection.line(15,4, 15, 13) | selection.line(59,4, 59, 13);
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des.terrain(sel, terrains[tidx]);
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elseif choice == 2 then
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local sel = selection.new();
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sel:line(10,8, 38, 8);
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sel:line(37,8, 65, 8);
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sel:line(37,3, 37, 8);
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sel:line(37,8, 37,14);
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-- plus sign
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local sel = selection.line(10,8, 64, 8) | selection.line(37,3, 37, 14);
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des.terrain(sel, terrains[tidx]);
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elseif choice == 3 then
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-- brackets: [ ]
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des.terrain(selection.rect(4,4, 70,13), terrains[tidx]);
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local sel = selection.new();
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sel:line(25,4, 50,4);
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sel:line(25,13, 50,13);
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local sel = selection.line(25,4, 50,4) | selection.line(25,13, 50,13);
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des.terrain(sel, '.');
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else
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-- nothing
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end
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end
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