github issue #1060 - crystal helmet
Issue reported by vultur-cadens: changing helm of brilliance to crystal made it stop being classified as "hard helmet" so it gave less protection against things falling onto the hero's head. Change the is_metallic() tests used on helmets to new hard_helmet(). Unlike when thrown, crystal helmets don't break when objects fall on them. Fixes #1060
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@@ -1618,6 +1618,7 @@ entering the tutorial stashed hero's equipment for eventual return to normal
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too soon and allowed any items gathered on the first level to be kept
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entering the tutorial and then returning to play made the tutorial branch be
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eligible for a portal destination via wizard's Eye of the Aethiopica
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'hard helmet' was based on being metallic so overlooked crystal helmet
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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