Remove unneeded aliases
After changing the list styles in the previous commit, it is no longer necessary to define aliases for these styles.
This commit is contained in:
+61
-67
@@ -7,12 +7,6 @@
|
|||||||
|
|
||||||
\setlist[description]{leftmargin=30mm, topsep=2mm, partopsep=0mm, parsep=0mm, itemsep=1mm, labelwidth=28mm, labelsep=2mm}
|
\setlist[description]{leftmargin=30mm, topsep=2mm, partopsep=0mm, parsep=0mm, itemsep=1mm, labelwidth=28mm, labelsep=2mm}
|
||||||
|
|
||||||
\newcommand{\nd}{\noindent}
|
|
||||||
|
|
||||||
\newcommand{\tb}[1]{\tt #1 \hfill}
|
|
||||||
\newcommand{\bb}[1]{\bf #1 \hfill}
|
|
||||||
\newcommand{\ib}[1]{\it #1 \hfill}
|
|
||||||
|
|
||||||
\hyphenation{CRASHREPORTURL}
|
\hyphenation{CRASHREPORTURL}
|
||||||
|
|
||||||
\begin{document}
|
\begin{document}
|
||||||
@@ -77,7 +71,7 @@ at the local inn, becoming more and more depressed as you watch the odds
|
|||||||
of your success being posted on the inn's walls getting lower and lower.
|
of your success being posted on the inn's walls getting lower and lower.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\nd In the morning you awake, collect your belongings, and
|
\noindent In the morning you awake, collect your belongings, and
|
||||||
set off for the dungeon. After several days of uneventful
|
set off for the dungeon. After several days of uneventful
|
||||||
travel, you see the ancient ruins that mark the entrance to the
|
travel, you see the ancient ruins that mark the entrance to the
|
||||||
Mazes of Menace. It is late at night, so you make camp at the entrance
|
Mazes of Menace. It is late at night, so you make camp at the entrance
|
||||||
@@ -2034,7 +2028,7 @@ Help menu: get the list of available extended commands.
|
|||||||
\end{description}
|
\end{description}
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\nd If your keyboard has a meta key (which, when pressed in combination
|
\noindent If your keyboard has a meta key (which, when pressed in combination
|
||||||
with another key, modifies it by setting the `meta' [8th, or `high']
|
with another key, modifies it by setting the `meta' [8th, or `high']
|
||||||
bit), you can invoke many extended commands by meta-ing the first
|
bit), you can invoke many extended commands by meta-ing the first
|
||||||
letter of the command.
|
letter of the command.
|
||||||
@@ -2146,7 +2140,7 @@ equivalent is used for another command, so the three key combination
|
|||||||
\end{description}
|
\end{description}
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\nd If the {\it number\textunderscore pad\/} option is on, some additional letter commands
|
\noindent If the {\it number\textunderscore pad\/} option is on, some additional letter commands
|
||||||
are available:
|
are available:
|
||||||
\begin{description}[font=\ttfamily]
|
\begin{description}[font=\ttfamily]
|
||||||
%.lp
|
%.lp
|
||||||
@@ -3056,7 +3050,7 @@ leather jacket & 9 & & no armor & 10\\
|
|||||||
\end{center}
|
\end{center}
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\nd You can also wear other pieces of armor (cloak over suit, shirt under
|
\noindent You can also wear other pieces of armor (cloak over suit, shirt under
|
||||||
suit, helmet, gloves, boots, shield) to lower your armor class even
|
suit, helmet, gloves, boots, shield) to lower your armor class even
|
||||||
further.
|
further.
|
||||||
%--too obvious to mention unless we include polymorph into ettin or maralith
|
%--too obvious to mention unless we include polymorph into ettin or maralith
|
||||||
@@ -4069,7 +4063,7 @@ you would enter the command
|
|||||||
\end{verbatim}
|
\end{verbatim}
|
||||||
%.ED
|
%.ED
|
||||||
|
|
||||||
\nd in {\it csh}
|
\noindent in {\it csh}
|
||||||
(note the need to escape the `!' since it's special
|
(note the need to escape the `!' since it's special
|
||||||
to that shell), or the pair of commands
|
to that shell), or the pair of commands
|
||||||
%.SD i
|
%.SD i
|
||||||
@@ -4079,7 +4073,7 @@ to that shell), or the pair of commands
|
|||||||
\end{verbatim}
|
\end{verbatim}
|
||||||
%.ED
|
%.ED
|
||||||
|
|
||||||
\nd in {\it sh}, {\it ksh}, or {\it bash}.
|
\noindent in {\it sh}, {\it ksh}, or {\it bash}.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
The NETHACKOPTIONS value is effectively the same as a single OPTIONS
|
The NETHACKOPTIONS value is effectively the same as a single OPTIONS
|
||||||
@@ -5847,14 +5841,14 @@ can only be bound to a single key.
|
|||||||
%.pg
|
%.pg
|
||||||
\begin{description}[itemindent=10mm, labelwidth=15mm, rightmargin=15mm]
|
\begin{description}[itemindent=10mm, labelwidth=15mm, rightmargin=15mm]
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{count}}]
|
\item[count]
|
||||||
Prefix key to start a count, to repeat a command this many times.
|
Prefix key to start a count, to repeat a command this many times.
|
||||||
With {\it number\textunderscore pad\/} only. Default is~`{\tt n}'.
|
With {\it number\textunderscore pad\/} only. Default is~`{\tt n}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getdir.help}}]
|
\item[getdir.help]
|
||||||
When asked for a direction, the key to show the help. Default is~`{\tt ?}'.
|
When asked for a direction, the key to show the help. Default is~`{\tt ?}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getdir.mouse}}]
|
\item[getdir.mouse]
|
||||||
When asked for a direction, the key to initiate a simulated mouse click.
|
When asked for a direction, the key to initiate a simulated mouse click.
|
||||||
You will be asked to pick a location.
|
You will be asked to pick a location.
|
||||||
Use movement keystrokes to move the cursor around the map, then type
|
Use movement keystrokes to move the cursor around the map, then type
|
||||||
@@ -5864,110 +5858,110 @@ to finish as if performing a left or right click.
|
|||||||
Only useful when using the {\tt \#therecmdmenu} command.
|
Only useful when using the {\tt \#therecmdmenu} command.
|
||||||
Default is~`{\tt \textunderscore }'.
|
Default is~`{\tt \textunderscore }'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getdir.self}}]
|
\item[getdir.self]
|
||||||
When asked for a direction, the key to target yourself. Default is~`{\tt .}'.
|
When asked for a direction, the key to target yourself. Default is~`{\tt .}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getdir.self2}}]
|
\item[getdir.self2]
|
||||||
When asked for a direction, an alternate key to target yourself.
|
When asked for a direction, an alternate key to target yourself.
|
||||||
Default is~`{\tt s}'.
|
Default is~`{\tt s}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.autodescribe}}]
|
\item[getpos.autodescribe]
|
||||||
When asked for a location, the key to toggle {\it autodescribe\/}.
|
When asked for a location, the key to toggle {\it autodescribe\/}.
|
||||||
Default is~`{\tt \#}'.
|
Default is~`{\tt \#}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.all.next}}]
|
\item[getpos.all.next]
|
||||||
When asked for a location, the key to go to next closest interesting thing.
|
When asked for a location, the key to go to next closest interesting thing.
|
||||||
Default is~`{\tt a}'.
|
Default is~`{\tt a}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.all.prev}}]
|
\item[getpos.all.prev]
|
||||||
When asked for a location, the key to go to previous closest interesting thing.
|
When asked for a location, the key to go to previous closest interesting thing.
|
||||||
Default is~`{\tt A}'.
|
Default is~`{\tt A}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.door.next}}]
|
\item[getpos.door.next]
|
||||||
When asked for a location, the key to go to next closest door or doorway.
|
When asked for a location, the key to go to next closest door or doorway.
|
||||||
Default is~`{\tt d}'.
|
Default is~`{\tt d}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.door.prev}}]
|
\item[getpos.door.prev]
|
||||||
When asked for a location, the key to go to previous closest door or doorway.
|
When asked for a location, the key to go to previous closest door or doorway.
|
||||||
Default is~`{\tt D}'.
|
Default is~`{\tt D}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.help}}]
|
\item[getpos.help]
|
||||||
When asked for a location, the key to show help. Default is~`{\tt ?}'.
|
When asked for a location, the key to show help. Default is~`{\tt ?}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.mon.next}}]
|
\item[getpos.mon.next]
|
||||||
When asked for a location, the key to go to next closest monster.
|
When asked for a location, the key to go to next closest monster.
|
||||||
Default is~`{\tt m}'.
|
Default is~`{\tt m}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.mon.prev}}]
|
\item[getpos.mon.prev]
|
||||||
When asked for a location, the key to go to previous closest monster.
|
When asked for a location, the key to go to previous closest monster.
|
||||||
Default is~`{\tt M}'.
|
Default is~`{\tt M}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.obj.next}}]
|
\item[getpos.obj.next]
|
||||||
When asked for a location, the key to go to next closest object.
|
When asked for a location, the key to go to next closest object.
|
||||||
Default is~`{\tt o}'.
|
Default is~`{\tt o}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.obj.prev}}]
|
\item[getpos.obj.prev]
|
||||||
When asked for a location, the key to go to previous closest object.
|
When asked for a location, the key to go to previous closest object.
|
||||||
Default is~`{\tt O}'.
|
Default is~`{\tt O}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.menu}}]
|
\item[getpos.menu]
|
||||||
When asked for a location, and using one of the next or previous keys to
|
When asked for a location, and using one of the next or previous keys to
|
||||||
cycle through targets, toggle showing a menu instead. Default is~`{\tt !}'.
|
cycle through targets, toggle showing a menu instead. Default is~`{\tt !}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.moveskip}}]
|
\item[getpos.moveskip]
|
||||||
When asked for a location, and using the shifted movement keys or
|
When asked for a location, and using the shifted movement keys or
|
||||||
meta-digit keys to fast-move around, move by skipping the same glyphs
|
meta-digit keys to fast-move around, move by skipping the same glyphs
|
||||||
instead of by 8 units.
|
instead of by 8 units.
|
||||||
Default is~`{\tt *}'.
|
Default is~`{\tt *}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.filter}}]
|
\item[getpos.filter]
|
||||||
When asked for a location, change the filtering mode when using one of
|
When asked for a location, change the filtering mode when using one of
|
||||||
the next or previous keys to cycle through targets. Toggles between no
|
the next or previous keys to cycle through targets. Toggles between no
|
||||||
filtering, in view only, and in the same area only. Default is~`{\tt "}'.
|
filtering, in view only, and in the same area only. Default is~`{\tt "}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.pick}}]
|
\item[getpos.pick]
|
||||||
When asked for a location, the key to choose the location, and possibly
|
When asked for a location, the key to choose the location, and possibly
|
||||||
ask for more info.
|
ask for more info.
|
||||||
When simulating a mouse click after being asked for a direction (see
|
When simulating a mouse click after being asked for a direction (see
|
||||||
getdir.mouse above), the key to use to respond as right click.
|
getdir.mouse above), the key to use to respond as right click.
|
||||||
Default is~`{\tt .}'.
|
Default is~`{\tt .}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.pick.once}}]
|
\item[getpos.pick.once]
|
||||||
When asked for a location, the key to choose the location, and skip
|
When asked for a location, the key to choose the location, and skip
|
||||||
asking for more info.
|
asking for more info.
|
||||||
When simulating a mouse click after being asked for a direction,
|
When simulating a mouse click after being asked for a direction,
|
||||||
the key to respond as left click.
|
the key to respond as left click.
|
||||||
Default is~`{\tt ,}'.
|
Default is~`{\tt ,}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.pick.quick}}]
|
\item[getpos.pick.quick]
|
||||||
When asked for a location, the key to choose the location, skip asking
|
When asked for a location, the key to choose the location, skip asking
|
||||||
for more info, and exit the location asking loop. Default is~`{\tt ;}'.
|
for more info, and exit the location asking loop. Default is~`{\tt ;}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.pick.verbose}}]
|
\item[getpos.pick.verbose]
|
||||||
When asked for a location, the key to choose the location, and show more
|
When asked for a location, the key to choose the location, and show more
|
||||||
info without asking. Default is~`{\tt :}'.
|
info without asking. Default is~`{\tt :}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.self}}]
|
\item[getpos.self]
|
||||||
When asked for a location, the key to go to your location.
|
When asked for a location, the key to go to your location.
|
||||||
Default is~`{\tt @}'.
|
Default is~`{\tt @}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.unexplored.next}}]
|
\item[getpos.unexplored.next]
|
||||||
When asked for a location, the key to go to next closest unexplored location.
|
When asked for a location, the key to go to next closest unexplored location.
|
||||||
Default is~`{\tt x}'.
|
Default is~`{\tt x}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.unexplored.prev}}]
|
\item[getpos.unexplored.prev]
|
||||||
When asked for a location, the key to go to previous closest unexplored
|
When asked for a location, the key to go to previous closest unexplored
|
||||||
location. Default is~`{\tt X}'.
|
location. Default is~`{\tt X}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.valid}}]
|
\item[getpos.valid]
|
||||||
When asked for a location, the key to go to show valid target locations.
|
When asked for a location, the key to go to show valid target locations.
|
||||||
Default is~`{\tt \$}'.
|
Default is~`{\tt \$}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.valid.next}}]
|
\item[getpos.valid.next]
|
||||||
When asked for a location, the key to go to next closest valid location.
|
When asked for a location, the key to go to next closest valid location.
|
||||||
Default is~`{\tt z}'.
|
Default is~`{\tt z}'.
|
||||||
%.lp
|
%.lp
|
||||||
\item[{\bb{getpos.valid.prev}}]
|
\item[getpos.valid.prev]
|
||||||
When asked for a location, the key to go to previous closest valid location.
|
When asked for a location, the key to go to previous closest valid location.
|
||||||
Default is~`{\tt Z}'.
|
Default is~`{\tt Z}'.
|
||||||
\end{description}
|
\end{description}
|
||||||
@@ -6943,12 +6937,12 @@ Main events in the course of the game development are described below:
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\bigskip
|
\bigskip
|
||||||
\nd {\it Jay Fenlason\/} wrote the original {\it Hack}, with help from {\it
|
\noindent {\it Jay Fenlason\/} wrote the original {\it Hack}, with help from {\it
|
||||||
Kenny Woodland}, {\it Mike Thome}, and {\it Jon Payne}.
|
Kenny Woodland}, {\it Mike Thome}, and {\it Jon Payne}.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Andries Brouwer\/} did a major re-write while at
|
\noindent {\it Andries Brouwer\/} did a major re-write while at
|
||||||
Stichting Mathematisch Centrum (now Centrum Wiskunde \& Informatica),
|
Stichting Mathematisch Centrum (now Centrum Wiskunde \& Informatica),
|
||||||
transforming Hack into a very different game.
|
transforming Hack into a very different game.
|
||||||
He published the Hack source code for use on UNIX
|
He published the Hack source code for use on UNIX
|
||||||
@@ -6963,7 +6957,7 @@ was created for discussing it.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Don G. Kneller\/} ported {\it Hack\/} 1.0.3 to Microsoft C and MS-DOS,
|
\noindent {\it Don G. Kneller\/} ported {\it Hack\/} 1.0.3 to Microsoft C and MS-DOS,
|
||||||
producing {\it PC Hack\/} 1.01e, added support for DEC Rainbow graphics in
|
producing {\it PC Hack\/} 1.01e, added support for DEC Rainbow graphics in
|
||||||
version 1.03g, and went on to produce at least four more versions (3.0, 3.2,
|
version 1.03g, and went on to produce at least four more versions (3.0, 3.2,
|
||||||
3.51, and 3.6;
|
3.51, and 3.6;
|
||||||
@@ -6972,12 +6966,12 @@ note that these are old {\it Hack\/} version numbers, not contemporary
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it R. Black\/} ported {\it PC Hack\/} 3.51 to Lattice C and the Atari
|
\noindent {\it R. Black\/} ported {\it PC Hack\/} 3.51 to Lattice C and the Atari
|
||||||
520/1040ST, producing {\it ST Hack\/} 1.03.
|
520/1040ST, producing {\it ST Hack\/} 1.03.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Mike Stephenson\/} merged these various versions back together,
|
\noindent {\it Mike Stephenson\/} merged these various versions back together,
|
||||||
incorporating many of the added features, and produced {\it NetHack\/} version
|
incorporating many of the added features, and produced {\it NetHack\/} version
|
||||||
1.4 in 1987.
|
1.4 in 1987.
|
||||||
He then coordinated a cast of thousands in enhancing and debugging
|
He then coordinated a cast of thousands in enhancing and debugging
|
||||||
@@ -6988,7 +6982,7 @@ via {\it ftp\/} and {\it uucp\/} after expiring from the newsgroup.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd Later, Mike coordinated a major re-write of the game, heading a team which
|
\noindent Later, Mike coordinated a major re-write of the game, heading a team which
|
||||||
included {\it Ken Arromdee}, {\it Jean-Christophe Collet}, {\it Steve Creps},
|
included {\it Ken Arromdee}, {\it Jean-Christophe Collet}, {\it Steve Creps},
|
||||||
{\it Eric Hendrickson}, {\it Izchak Miller}, {\it Eric S. Raymond}, {\it John
|
{\it Eric Hendrickson}, {\it Izchak Miller}, {\it Eric S. Raymond}, {\it John
|
||||||
Rupley}, {\it Mike Threepoint}, and {\it Janet Walz}, to produce
|
Rupley}, {\it Mike Threepoint}, and {\it Janet Walz}, to produce
|
||||||
@@ -6996,14 +6990,14 @@ Rupley}, {\it Mike Threepoint}, and {\it Janet Walz}, to produce
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it NetHack\/} 3.0 was ported to the Atari by {\it Eric R. Smith}, to OS/2 by
|
\noindent {\it NetHack\/} 3.0 was ported to the Atari by {\it Eric R. Smith}, to OS/2 by
|
||||||
{\it Timo Hakulinen}, and to VMS by {\it David Gentzel}. The three of them
|
{\it Timo Hakulinen}, and to VMS by {\it David Gentzel}. The three of them
|
||||||
and {\it Kevin Darcy\/} later joined the main {\it NetHack Development Team} to produce
|
and {\it Kevin Darcy\/} later joined the main {\it NetHack Development Team} to produce
|
||||||
subsequent revisions of 3.0.
|
subsequent revisions of 3.0.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Olaf Seibert\/} ported {\it NetHack\/} 2.3 and 3.0 to the Amiga. {\it
|
\noindent {\it Olaf Seibert\/} ported {\it NetHack\/} 2.3 and 3.0 to the Amiga. {\it
|
||||||
Norm Meluch}, {\it Stephen Spackman\/} and {\it Pierre Martineau\/} designed
|
Norm Meluch}, {\it Stephen Spackman\/} and {\it Pierre Martineau\/} designed
|
||||||
overlay code for {\it PC NetHack\/} 3.0. {\it Johnny Lee\/} ported {\it
|
overlay code for {\it PC NetHack\/} 3.0. {\it Johnny Lee\/} ported {\it
|
||||||
NetHack\/} 3.0 to the Macintosh. Along with various other Dungeoneers, they
|
NetHack\/} 3.0 to the Macintosh. Along with various other Dungeoneers, they
|
||||||
@@ -7022,7 +7016,7 @@ the three component numbering scheme began to be used with 3.1.0.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd Headed by {\it Mike Stephenson\/} and coordinated by {\it Izchak Miller\/}
|
\noindent Headed by {\it Mike Stephenson\/} and coordinated by {\it Izchak Miller\/}
|
||||||
and {\it Janet Walz}, the {\it NetHack Development Team} which now included
|
and {\it Janet Walz}, the {\it NetHack Development Team} which now included
|
||||||
{\it Ken Arromdee},
|
{\it Ken Arromdee},
|
||||||
{\it David Cohrs}, {\it Jean-Christophe Collet}, {\it Kevin Darcy},
|
{\it David Cohrs}, {\it Jean-Christophe Collet}, {\it Kevin Darcy},
|
||||||
@@ -7038,19 +7032,19 @@ Version 3.1.0 was released in January of 1993.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Ken Lorber}, {\it Gregg Wonderly\/} and {\it Greg Olson}, with help
|
\noindent {\it Ken Lorber}, {\it Gregg Wonderly\/} and {\it Greg Olson}, with help
|
||||||
from {\it Richard Addison}, {\it Mike Passaretti}, and {\it Olaf Seibert},
|
from {\it Richard Addison}, {\it Mike Passaretti}, and {\it Olaf Seibert},
|
||||||
developed {\it NetHack\/} 3.1 for the Amiga.
|
developed {\it NetHack\/} 3.1 for the Amiga.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Norm Meluch\/} and {\it Kevin Smolkowski}, with help from
|
\noindent {\it Norm Meluch\/} and {\it Kevin Smolkowski}, with help from
|
||||||
{\it Carl Schelin}, {\it Stephen Spackman}, {\it Steve VanDevender},
|
{\it Carl Schelin}, {\it Stephen Spackman}, {\it Steve VanDevender},
|
||||||
and {\it Paul Winner}, ported {\it NetHack\/} 3.1 to the PC.
|
and {\it Paul Winner}, ported {\it NetHack\/} 3.1 to the PC.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Jon W\{tte} and {\it Hao-yang Wang},
|
\noindent {\it Jon W\{tte} and {\it Hao-yang Wang},
|
||||||
with help from {\it Ross Brown}, {\it Mike Engber}, {\it David Hairston},
|
with help from {\it Ross Brown}, {\it Mike Engber}, {\it David Hairston},
|
||||||
{\it Michael Hamel}, {\it Jonathan Handler}, {\it Johnny Lee},
|
{\it Michael Hamel}, {\it Jonathan Handler}, {\it Johnny Lee},
|
||||||
{\it Tim Lennan}, {\it Rob Menke}, and {\it Andy Swanson},
|
{\it Tim Lennan}, {\it Rob Menke}, and {\it Andy Swanson},
|
||||||
@@ -7059,7 +7053,7 @@ Building on their development, {\it Bart House} added a Think C port.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Timo Hakulinen\/} ported {\it NetHack\/} 3.1 to OS/2.
|
\noindent {\it Timo Hakulinen\/} ported {\it NetHack\/} 3.1 to OS/2.
|
||||||
{\it Eric Smith\/} ported {\it NetHack\/} 3.1 to the Atari.
|
{\it Eric Smith\/} ported {\it NetHack\/} 3.1 to the Atari.
|
||||||
{\it Pat Rankin}, with help from {\it Joshua Delahunty},
|
{\it Pat Rankin}, with help from {\it Joshua Delahunty},
|
||||||
was responsible for the VMS version of {\it NetHack\/} 3.1.
|
was responsible for the VMS version of {\it NetHack\/} 3.1.
|
||||||
@@ -7067,7 +7061,7 @@ was responsible for the VMS version of {\it NetHack\/} 3.1.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Dean Luick}, with help from {\it David Cohrs}, developed
|
\noindent {\it Dean Luick}, with help from {\it David Cohrs}, developed
|
||||||
{\it NetHack\/} 3.1 for X11.
|
{\it NetHack\/} 3.1 for X11.
|
||||||
It drew the map as text rather than graphically but
|
It drew the map as text rather than graphically but
|
||||||
included {\tt nh10.bdf}, an optionally used custom X11 font which has
|
included {\tt nh10.bdf}, an optionally used custom X11 font which has
|
||||||
@@ -7079,7 +7073,7 @@ forth, not separate images for beetles and ants or for cloaks and boots).
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Warwick Allison\/} wrote a graphically displayed version
|
\noindent {\it Warwick Allison\/} wrote a graphically displayed version
|
||||||
of {\it NetHack\/}
|
of {\it NetHack\/}
|
||||||
for the Atari where the tiny pictures were described as ``icons'' and
|
for the Atari where the tiny pictures were described as ``icons'' and
|
||||||
were distinct for specific types of monsters and objects rather than just
|
were distinct for specific types of monsters and objects rather than just
|
||||||
@@ -7092,7 +7086,7 @@ picked up by various other games.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd The 3.2 {\it NetHack Development Team}, comprised of {\it Michael Allison}, {\it Ken
|
\noindent The 3.2 {\it NetHack Development Team}, comprised of {\it Michael Allison}, {\it Ken
|
||||||
Arromdee}, {\it David Cohrs}, {\it Jessie Collet}, {\it Steve Creps}, {\it
|
Arromdee}, {\it David Cohrs}, {\it Jessie Collet}, {\it Steve Creps}, {\it
|
||||||
Kevin Darcy}, {\it Timo Hakulinen}, {\it Steve Linhart}, {\it Dean Luick},
|
Kevin Darcy}, {\it Timo Hakulinen}, {\it Steve Linhart}, {\it Dean Luick},
|
||||||
{\it Pat Rankin}, {\it Eric Smith}, {\it Mike Stephenson}, {\it Janet Walz},
|
{\it Pat Rankin}, {\it Eric Smith}, {\it Mike Stephenson}, {\it Janet Walz},
|
||||||
@@ -7100,7 +7094,7 @@ and {\it Paul Winner}, released version 3.2.0 in April of 1996.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd Version 3.2 marked the tenth anniversary of the formation of the
|
\noindent Version 3.2 marked the tenth anniversary of the formation of the
|
||||||
development team.
|
development team.
|
||||||
In a testament to their dedication to the game, all thirteen members
|
In a testament to their dedication to the game, all thirteen members
|
||||||
of the original {\it NetHack Development Team} remained on the team at the
|
of the original {\it NetHack Development Team} remained on the team at the
|
||||||
@@ -7202,22 +7196,22 @@ runs on:
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd{\it Pat Rankin} maintained 3.4 for VMS.
|
\noindent{\it Pat Rankin} maintained 3.4 for VMS.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Michael Allison} maintained {\it NetHack\/} 3.4 for the MS-DOS
|
\noindent {\it Michael Allison} maintained {\it NetHack\/} 3.4 for the MS-DOS
|
||||||
platform.
|
platform.
|
||||||
{\it Paul Winner} and {\it Yitzhak Sapir} provided encouragement.
|
{\it Paul Winner} and {\it Yitzhak Sapir} provided encouragement.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Dean Luick}, {\it Mark Modrall}, and {\it Kevin Hugo} maintained and
|
\noindent {\it Dean Luick}, {\it Mark Modrall}, and {\it Kevin Hugo} maintained and
|
||||||
enhanced the Macintosh port of 3.4.
|
enhanced the Macintosh port of 3.4.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Michael Allison}, {\it David Cohrs}, {\it Alex Kompel},
|
\noindent {\it Michael Allison}, {\it David Cohrs}, {\it Alex Kompel},
|
||||||
{\it Dion Nicolaas}, and
|
{\it Dion Nicolaas}, and
|
||||||
{\it Yitzhak Sapir} maintained and enhanced 3.4 for the Microsoft Windows
|
{\it Yitzhak Sapir} maintained and enhanced 3.4 for the Microsoft Windows
|
||||||
platform.
|
platform.
|
||||||
@@ -7226,7 +7220,7 @@ platform.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Ron Van Iwaarden} was the sole maintainer of {\it NetHack\/} for
|
\noindent {\it Ron Van Iwaarden} was the sole maintainer of {\it NetHack\/} for
|
||||||
OS/2 the past
|
OS/2 the past
|
||||||
several releases. Unfortunately Ron's last OS/2 machine stopped working in
|
several releases. Unfortunately Ron's last OS/2 machine stopped working in
|
||||||
early 2006. A great many thanks to Ron for keeping {\it NetHack\/} alive on
|
early 2006. A great many thanks to Ron for keeping {\it NetHack\/} alive on
|
||||||
@@ -7234,13 +7228,13 @@ OS/2 all these years.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Janne Salmij\"{a}rvi} and {\it Teemu Suikki} maintained
|
\noindent {\it Janne Salmij\"{a}rvi} and {\it Teemu Suikki} maintained
|
||||||
and enhanced the Amiga port of 3.4 after {\it Janne Salmij\"{a}rvi} resurrected
|
and enhanced the Amiga port of 3.4 after {\it Janne Salmij\"{a}rvi} resurrected
|
||||||
it for 3.3.1.
|
it for 3.3.1.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd {\it Christian ``Marvin'' Bressler} maintained 3.4 for the Atari after he
|
\noindent {\it Christian ``Marvin'' Bressler} maintained 3.4 for the Atari after he
|
||||||
resurrected it for 3.3.1.
|
resurrected it for 3.3.1.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
@@ -7379,7 +7373,7 @@ some bug fixes.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
\medskip
|
\medskip
|
||||||
\nd The official {\it NetHack\/} web site is maintained by {\it Ken Lorber} at
|
\noindent The official {\it NetHack\/} web site is maintained by {\it Ken Lorber} at
|
||||||
{\catcode`\#=11
|
{\catcode`\#=11
|
||||||
\special{html:<a href="https://www.nethack.org/">}}
|
\special{html:<a href="https://www.nethack.org/">}}
|
||||||
https:{\tt /}{\tt /}www.nethack.org{\tt /}.
|
https:{\tt /}{\tt /}www.nethack.org{\tt /}.
|
||||||
@@ -7390,7 +7384,7 @@ https:{\tt /}{\tt /}www.nethack.org{\tt /}.
|
|||||||
%.hn 2
|
%.hn 2
|
||||||
|
|
||||||
\subsection*{Special Thanks}
|
\subsection*{Special Thanks}
|
||||||
\nd On behalf of the {\it NetHack\/} community, thank you very much once
|
\noindent On behalf of the {\it NetHack\/} community, thank you very much once
|
||||||
again to {\it M. Drew Streib} and {\it Pasi Kallinen} for providing a
|
again to {\it M. Drew Streib} and {\it Pasi Kallinen} for providing a
|
||||||
public NetHack server at nethack.alt.org. Thanks to {\it Keith Simpson}
|
public NetHack server at nethack.alt.org. Thanks to {\it Keith Simpson}
|
||||||
and {\it Andy Thomson} for hardfought.org. Thanks to all those
|
and {\it Andy Thomson} for hardfought.org. Thanks to all those
|
||||||
@@ -7403,7 +7397,7 @@ unnamed dungeoneers who invest their time and effort into annual
|
|||||||
%.hn 2
|
%.hn 2
|
||||||
\subsection*{Dungeoneers}
|
\subsection*{Dungeoneers}
|
||||||
%.pg
|
%.pg
|
||||||
\nd From time to time, some depraved individual out there in netland sends a
|
\noindent From time to time, some depraved individual out there in netland sends a
|
||||||
particularly intriguing modification to help out with the game. The
|
particularly intriguing modification to help out with the game. The
|
||||||
{\it NetHack Development Team} sometimes makes note of the names of the worst
|
{\it NetHack Development Team} sometimes makes note of the names of the worst
|
||||||
of these miscreants in this, the list of Dungeoneers:
|
of these miscreants in this, the list of Dungeoneers:
|
||||||
|
|||||||
Reference in New Issue
Block a user