Fix priests and shopkeepers moving on other monsters

This commit is contained in:
Pasi Kallinen
2019-10-11 20:24:17 +03:00
parent ab30c3d79d
commit 46adb312e7
2 changed files with 3 additions and 0 deletions
+1
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@@ -180,6 +180,7 @@ avoid 'object lost' panic when polymorph causes loss of levitation boots or
fix exploding land mine moving ball or chain and causing a sanity error fix exploding land mine moving ball or chain and causing a sanity error
fix firing attached iron ball when swallowed causing a sanity error fix firing attached iron ball when swallowed causing a sanity error
fix vault guard impossible when he could not relocate in certain situation fix vault guard impossible when he could not relocate in certain situation
fix temple priests or shopkeepers moving over other monsters
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
+2
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@@ -118,6 +118,8 @@ pick_move:
} }
if (nix != omx || niy != omy) { if (nix != omx || niy != omy) {
if (MON_AT(nix, niy))
return 0;
remove_monster(omx, omy); remove_monster(omx, omy);
place_monster(mtmp, nix, niy); place_monster(mtmp, nix, niy);
newsym(nix, niy); newsym(nix, niy);