Merge branch 'macsound' into NetHack-3.7
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@@ -2470,9 +2470,11 @@ extern void freedynamicdata(void);
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extern void store_savefileinfo(NHFILE *);
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extern void store_savefileinfo(NHFILE *);
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extern int nhdatatypes_size(void);
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#if 0
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extern void assignlog(char *, char*, int);
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extern FILE *getlog(NHFILE *);
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extern void closelog(NHFILE *);
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#endif
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/* ### sfstruct.c ### */
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@@ -66,7 +66,7 @@
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*/
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enum soundlib_ids {
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soundlib_unassigned = 0,
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soundlib_nosound,
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#ifdef SND_LIB_QTSOUND
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soundlib_qtsound,
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#endif
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@@ -94,7 +94,9 @@ enum soundlib_ids {
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#ifdef SND_LIB_WINDSOUND
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soundlib_windsound,
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#endif
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soundlib_nosound
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#ifdef SND_LIB_MACSOUND
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soundlib_macsound
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#endif
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};
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struct sound_procs {
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@@ -111,7 +113,7 @@ struct sound_procs {
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extern struct sound_procs sndprocs;
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#define SOUNDID(soundname) #soundname, soundlib_##soundname
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#define SOUNDID(soundname) #soundname, ((enum soundlib_ids) soundlib_##soundname)
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/*
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* SOUNDCAP
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@@ -367,7 +369,7 @@ enum sound_effect_entries {
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|| defined(SND_LIB_OPENAL) || defined(SND_LIB_SDL_MIXER) \
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|| defined(SND_LIB_MINIAUDIO) || defined(SND_LIB_FMOD) \
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|| defined(SND_LIB_SOUND_ESCCODES) || defined(SND_LIB_VISSOUND) \
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|| defined(SND_LIB_WINDSOUND)
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|| defined(SND_LIB_WINDSOUND) || defined(SND_LIB_MACSOUND)
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#define SND_LIB_INTEGRATED /* shortcut for conditional code in other files */
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