long worm growth
I think this is what was originally intended.
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+2
-2
@@ -257,8 +257,8 @@ worm_move(struct monst *worm)
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/* can't exceed segment-derived limit unless level increase after
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/* can't exceed segment-derived limit unless level increase after
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peak tail growth has already done so; when that isn't the case,
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peak tail growth has already done so; when that isn't the case,
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if segment growth exceeds current max HP then increase it */
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if segment growth exceeds current max HP then increase it */
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if (worm->mhp > whpcap)
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if (worm->mhp > whplimit)
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worm->mhp = whpcap;
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worm->mhp = whplimit;
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if (worm->mhp > worm->mhpmax)
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if (worm->mhp > worm->mhpmax)
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worm->mhpmax = worm->mhp;
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worm->mhpmax = worm->mhp;
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} else {
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} else {
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