anmesia of last discovery (trunk only)
While testing something, I noticed that my last remaining discovery would never be forgotten. The formula count = ((count * percent) + 50) / 100 always yields 0 with count==1 and percent==25 (the value used for mind flayer attacks). Not likely to come up in actual play very often....
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@@ -526,7 +526,7 @@ forget_objects(percent)
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randomize(indices, count);
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/* forget first % of randomized indices */
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count = ((count * percent) + 50) / 100;
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count = ((count * percent) + rn2(100)) / 100;
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for (i = 0; i < count; i++)
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forget_single_object(indices[i]);
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}
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