fix #H4428 - mon vs mon thrown cockatrice egg
There was no code in ohitmon() (for object thrown or launched at a monster by someone or something other than the hero) to handle an egg hitting a monster. Cockatrice egg is monsters' preferred missile, but if one hit a monster instead of hero it just did minimal damage without any chance of the side-effect that makes it be preferred.
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@@ -316,6 +316,8 @@ when confused scroll of light summoned lights, player would be asked what to
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call the scroll even if scroll of light was already identified
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if a visible monster becomes invisible, mark its spot with the 'remembered,
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unseen monster' glyph ('I' character or '?' tile)
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monsters can throw cockatrice eggs at hero, but there was no handling for eggs
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when the missile hit an intervening monster
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Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
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