diff --git a/include/monsters.h b/include/monsters.h index 0573e882d..5b5e2423b 100644 --- a/include/monsters.h +++ b/include/monsters.h @@ -97,15 +97,7 @@ NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK), SIZ(1, 5, MS_BUZZ, MZ_TINY), MR_POISON, MR_POISON, M1_ANIMAL | M1_FLY | M1_NOHANDS | M1_POIS, M2_HOSTILE | M2_FEMALE, 0, - 5, CLR_YELLOW, KILLER_BEE), - MON(NAM("soldier ant"), S_ANT, - LVL(3, 18, 3, 0, 0), (G_GENO | G_SGROUP | 2), - A(ATTK(AT_BITE, AD_PHYS, 2, 4), ATTK(AT_STNG, AD_DRST, 3, 4), - NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK), - SIZ(20, 5, MS_SILENT, MZ_TINY), MR_POISON, MR_POISON, - M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_POIS | M1_CARNIVORE, - M2_HOSTILE, 0, - 6, CLR_BLUE, SOLDIER_ANT), + 6, CLR_YELLOW, KILLER_BEE), MON(NAM("fire ant"), S_ANT, LVL(3, 18, 3, 10, 0), (G_GENO | G_SGROUP | 1), A(ATTK(AT_BITE, AD_PHYS, 2, 4), ATTK(AT_BITE, AD_FIRE, 2, 4), @@ -121,6 +113,14 @@ SIZ(200, 50, MS_SILENT, MZ_LARGE), MR_POISON, MR_POISON, M1_ANIMAL | M1_NOHANDS | M1_POIS | M1_CARNIVORE, M2_HOSTILE, 0, 6, CLR_BLACK, GIANT_BEETLE), + MON(NAM("soldier ant"), S_ANT, + LVL(3, 18, 3, 0, 0), (G_GENO | G_SGROUP | 2), + A(ATTK(AT_BITE, AD_PHYS, 2, 4), ATTK(AT_STNG, AD_DRST, 3, 4), + NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK), + SIZ(20, 5, MS_SILENT, MZ_TINY), MR_POISON, MR_POISON, + M1_ANIMAL | M1_NOHANDS | M1_OVIPAROUS | M1_POIS | M1_CARNIVORE, + M2_HOSTILE, 0, + 7, CLR_BLUE, SOLDIER_ANT), MON(NAM("queen bee"), S_ANT, LVL(9, 24, -4, 0, 0), (G_GENO | G_NOGEN), A(ATTK(AT_STNG, AD_DRST, 1, 8), diff --git a/include/patchlevel.h b/include/patchlevel.h index bfb185ef1..37b02ac79 100644 --- a/include/patchlevel.h +++ b/include/patchlevel.h @@ -17,7 +17,7 @@ * Incrementing EDITLEVEL can be used to force invalidation of old bones * and save files. */ -#define EDITLEVEL 124 +#define EDITLEVEL 125 /* * Development status possibilities.