doomed quest
Your quest leader would tell you to return later, even after you were converted, which would be futile, and could mislead new players. This patch: 1. Causes the quest leader to banish you the first time you encounter him/her following a conversion, since you cannot ever complete the quest anyway in the current game. 2. Adds a new general QT_BANISHED message to be delivered, in which you are told that you won't be able to get the Amulet without the Bell now. This helps resolve the complaint about not knowing that your game cannot be won.
This commit is contained in:
20
src/quest.c
20
src/quest.c
@@ -16,7 +16,7 @@ STATIC_DCL void NDECL(on_start);
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STATIC_DCL void NDECL(on_locate);
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STATIC_DCL void NDECL(on_goal);
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STATIC_DCL boolean NDECL(not_capable);
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STATIC_DCL boolean FDECL(is_pure, (BOOLEAN_P));
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STATIC_DCL int FDECL(is_pure, (BOOLEAN_P));
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STATIC_DCL void FDECL(expulsion, (BOOLEAN_P));
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STATIC_DCL void NDECL(chat_with_leader);
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STATIC_DCL void NDECL(chat_with_nemesis);
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@@ -96,7 +96,7 @@ boolean
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ok_to_quest()
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{
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return((boolean)((Qstat(got_quest) || Qstat(got_thanks)))
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&& is_pure(FALSE));
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&& (is_pure(FALSE) > 0));
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}
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STATIC_OVL boolean
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@@ -105,10 +105,11 @@ not_capable()
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return((boolean)(u.ulevel < MIN_QUEST_LEVEL));
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}
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STATIC_OVL boolean
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STATIC_OVL int
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is_pure(talk)
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boolean talk;
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{
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int purity;
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aligntyp original_alignment = u.ualignbase[A_ORIGINAL];
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#ifdef WIZARD
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@@ -126,9 +127,11 @@ boolean talk;
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}
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}
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#endif
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return (boolean)(u.ualign.record >= MIN_QUEST_ALIGN &&
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u.ualign.type == original_alignment &&
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u.ualignbase[A_CURRENT] == original_alignment);
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purity = (u.ualign.record >= MIN_QUEST_ALIGN &&
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u.ualign.type == original_alignment &&
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u.ualignbase[A_CURRENT] == original_alignment) ? 1 :
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(u.ualignbase[A_CURRENT] != original_alignment) ? -1 : 0;
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return purity;
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}
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/*
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@@ -245,7 +248,10 @@ chat_with_leader()
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qt_pager(QT_BADLEVEL);
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exercise(A_WIS, TRUE);
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expulsion(FALSE);
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} else if(!is_pure(TRUE)) {
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} else if(is_pure(TRUE) < 0) {
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com_pager(QT_BANISHED);
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expulsion(TRUE);
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} else if(is_pure(TRUE) == 0) {
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qt_pager(QT_BADALIGN);
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if(Qstat(not_ready) == MAX_QUEST_TRIES) {
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qt_pager(QT_LASTLEADER);
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