guardian corpse, statue animation follow-up
- fix ring of protection from shape changers causing real monster to be created. - add ability to get the character class monster from genus() or the species. - use the character class monster when animating guardian corpses.
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@@ -2560,7 +2560,7 @@ typfnd:
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or of ordinary one being forced to such */
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if (otmp->timed) obj_stop_timers(otmp);
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if (mons[mntmp].msound == MS_GUARDIAN)
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otmp->corpsenm = genus(mntmp);
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otmp->corpsenm = genus(mntmp,1);
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else
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otmp->corpsenm = mntmp;
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start_corpse_timeout(otmp);
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