some reformatting
Replace some (foo && bar) that had crept back into the code with (foo && bar) to match the reformatting which took place before 3.6.0. There are a couple of lines ending in '||' still present but they look intentional. isaac64.c has some trailing '|' bit operators that could/should be moved to the start of the next line but I didn't touch that file. While in the affected files, I tried to shorten most overly wide lines (the right margin is supposed to at column 78 and there are quite a few lines which are 79 characters long, but I left most of those rather than introduce new line splits). Also replace a handful of tabs with spaces. I was a little surprised not find any trailing spaces (in the dozen or so files being updated). I didn't look for trailing arithmetic or '?'/':' operators which aught to be moved to the start of the next line.
This commit is contained in:
17
src/pager.c
17
src/pager.c
@@ -280,10 +280,10 @@ object_from_map(int glyph, int x, int y, struct obj **obj_p)
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/* terrain mode views what's already known, doesn't learn new stuff */
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&& !iflags.terrainmode) /* so don't set dknown when in terrain mode */
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otmp->dknown = 1; /* if a pile, clearly see the top item only */
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if (fakeobj && mtmp && mimic_obj &&
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(otmp->dknown || (M_AP_FLAG(mtmp) & M_AP_F_DKNOWN))) {
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mtmp->m_ap_type |= M_AP_F_DKNOWN;
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otmp->dknown = 1;
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if (fakeobj && mtmp && mimic_obj
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&& (otmp->dknown || (M_AP_FLAG(mtmp) & M_AP_F_DKNOWN))) {
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mtmp->m_ap_type |= M_AP_F_DKNOWN;
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otmp->dknown = 1;
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}
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*obj_p = otmp;
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return fakeobj; /* when True, caller needs to dealloc *obj_p */
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@@ -459,8 +459,8 @@ lookat(int x, int y, char *buf, char *monbuf)
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buf[0] = monbuf[0] = '\0';
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glyph = glyph_at(x, y);
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if (u.ux == x && u.uy == y && canspotself()
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&& !(iflags.save_uswallow &&
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glyph == mon_to_glyph(u.ustuck, rn2_on_display_rng))
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&& !(iflags.save_uswallow
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&& glyph == mon_to_glyph(u.ustuck, rn2_on_display_rng))
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&& (!iflags.terrainmode || (iflags.terrainmode & TER_MON) != 0)) {
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/* fill in buf[] */
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(void) self_lookat(buf);
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@@ -1469,8 +1469,9 @@ do_look(int mode, coord *click_cc)
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DISABLE_WARNING_FORMAT_NONLITERAL /* RESTORE is after do_supplemental_info() */
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static void
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look_all(boolean nearby, /* True => within BOLTLIM, False => entire map */
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boolean do_mons) /* True => monsters, False => objects */
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look_all(
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boolean nearby, /* True => within BOLTLIM, False => entire map */
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boolean do_mons) /* True => monsters, False => objects */
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{
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winid win;
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int x, y, lo_x, lo_y, hi_x, hi_y, glyph, count = 0;
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