consistent use of TRUE vs 1 with botl and botlx
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@@ -769,7 +769,7 @@ nh_timeout(void)
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case FLYING:
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/* timed Flying is via #wizintrinsic only */
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if (was_flying && !Flying) {
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display.botl = 1;
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display.botl = TRUE;
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You("land.");
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spoteffects(TRUE);
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}
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