consistent use of TRUE vs 1 with botl and botlx

This commit is contained in:
nhmall
2024-01-04 23:48:38 -05:00
parent 22e52ee905
commit 49a5d043c0
30 changed files with 112 additions and 112 deletions

View File

@@ -769,7 +769,7 @@ nh_timeout(void)
case FLYING:
/* timed Flying is via #wizintrinsic only */
if (was_flying && !Flying) {
display.botl = 1;
display.botl = TRUE;
You("land.");
spoteffects(TRUE);
}