'^O' command documentation and '^' command help

While looking for things in core which might conceivably trigger the
Windows ctype assertion failure (haven't found any yet), I noticed
that help_dir() was still treating ^O as a wizard mode-only command.
Also, documentation about that command was never brought up to date.

I wish this change to ^O hadn't been done.  #overview already has
a meta/alt M-O shortcut and overloading wizard mode commands makes
documentation more complicated since wizard mode stuff traditionally
has been left unmentioned.
This commit is contained in:
PatR
2016-05-26 18:35:27 -07:00
parent 962610f365
commit 49da8b87d8
4 changed files with 27 additions and 10 deletions

View File

@@ -1,5 +1,5 @@
^ Show the type of a trap
^[ Cancel command
^[ Cancel command (same as ESCape key)
^A Redo the previous command
^C Quit the game
^D Kick something (usually a door, chest, or box)
@@ -7,7 +7,7 @@
^F Map the level (available in debug mode only)
^G Create a monster (available in debug mode only)
^I Identify all items (available in debug mode only)
^O Show location of special levels (available in debug mode only)
^O Show dungeon overview (normal play) or special levels (debug mode)
^P Toggle through previously displayed game messages
^R Redraw screen
^T Teleport around level