'^O' command documentation and '^' command help
While looking for things in core which might conceivably trigger the Windows ctype assertion failure (haven't found any yet), I noticed that help_dir() was still treating ^O as a wizard mode-only command. Also, documentation about that command was never brought up to date. I wish this change to ^O hadn't been done. #overview already has a meta/alt M-O shortcut and overloading wizard mode commands makes documentation more complicated since wizard mode stuff traditionally has been left unmentioned.
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@@ -1,5 +1,5 @@
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^ Show the type of a trap
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^[ Cancel command
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^[ Cancel command (same as ESCape key)
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^A Redo the previous command
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^C Quit the game
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^D Kick something (usually a door, chest, or box)
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@@ -7,7 +7,7 @@
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^F Map the level (available in debug mode only)
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^G Create a monster (available in debug mode only)
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^I Identify all items (available in debug mode only)
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^O Show location of special levels (available in debug mode only)
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^O Show dungeon overview (normal play) or special levels (debug mode)
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^P Toggle through previously displayed game messages
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^R Redraw screen
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^T Teleport around level
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