'^O' command documentation and '^' command help

While looking for things in core which might conceivably trigger the
Windows ctype assertion failure (haven't found any yet), I noticed
that help_dir() was still treating ^O as a wizard mode-only command.
Also, documentation about that command was never brought up to date.

I wish this change to ^O hadn't been done.  #overview already has
a meta/alt M-O shortcut and overloading wizard mode commands makes
documentation more complicated since wizard mode stuff traditionally
has been left unmentioned.
This commit is contained in:
PatR
2016-05-26 18:35:27 -07:00
parent 962610f365
commit 49da8b87d8
4 changed files with 27 additions and 10 deletions

View File

@@ -835,6 +835,15 @@ The available options
are listed later in this Guidebook. Options are usually set before the
game rather than with the `{\tt O}' command; see the section on options below.
%.lp
\item[\tb{\^{}O}]
Show overview or show dungeon layout\\
%.lp ""
In normal play and in explore mode, a shortcut for the ``{\tt \#overview}''
extended command to list interesting dungeon levels visited.\\
%.lp ""
In debug mode, an extra command which lists the placement of all special
levels.
%.lp
\item[\tb{p}]
Pay your shopping bill.
%.lp