Merge branch 'chasonr-msdos-video-doc' into NetHack-3.7

This commit is contained in:
nhmall
2020-02-10 23:26:26 -05:00
2 changed files with 20 additions and 10 deletions

View File

@@ -4058,14 +4058,19 @@ if needed.
Cannot be set with the \(oqO\(cq command. Cannot be set with the \(oqO\(cq command.
.lp video .lp video
Set the video mode used (PC NetHack only). Set the video mode used (PC NetHack only).
Values are \(lqautodetect\(rq, \(lqdefault\(rq, or \(lqvga\(rq. Values are \(lqautodetect\(rq, \(lqdefault\(rq, \(lqvga\(rq, or \(lqvesa\(rq.
Setting \(lqvga\(rq (or \(lqautodetect\(rq with vga hardware present) Setting \(lqvesa\(rq will cause the game to display tiles, using the full
will cause the game to display tiles. capability of the VGA hardware.
Setting \(lqvga\(rq will cause the game to display tiles, fixed at 640x480
in 16 colors, a mode that is compatible with all VGA hardware. Third party
tilesets will probably not work.
Setting \(lqautodetect\(rq attempts \(lqvesa\(rq, then \(lqvga\(rq, and
finally sets \(lqdefault\(rq if neither of those modes works.
Cannot be set with the \(oqO\(cq command. Cannot be set with the \(oqO\(cq command.
.lp video_height .lp video_height
Set the VGA mode resolution height (MS-DOS only, with video:vga) Set the VGA mode resolution height (MS-DOS only, with video:vesa)
.lp video_width .lp video_width
Set the VGA mode resolution width (MS-DOS only, with video:vga) Set the VGA mode resolution width (MS-DOS only, with video:vesa)
.lp videocolors .lp videocolors
Set the color palette for PC systems using NO_TERMS Set the color palette for PC systems using NO_TERMS
(default 4-2-6-1-5-3-15-12-10-14-9-13-11, (PC NetHack only). (default 4-2-6-1-5-3-15-12-10-14-9-13-11, (PC NetHack only).

View File

@@ -4430,16 +4430,21 @@ Cannot be set with the `{\tt O}' command.
%.lp %.lp
\item[\ib{video}] \item[\ib{video}]
Set the video mode used ({\it PC\/ NetHack\/} only). Set the video mode used ({\it PC\/ NetHack\/} only).
Values are {\it autodetect\/}, {\it default\/}, or {\it vga\/}. Values are {\it autodetect\/}, {\it default\/}, {\it vga\/}, or {\it vesa\/}.
Setting {\it vga\/} (or {\it autodetect\/} with vga hardware present) will Setting {\it vesa\/} will cause the game to display tiles, using the full
cause the game to display tiles. capability of the VGA hardware.
Setting {\it vga\/} will cause the game to display tiles, fixed at 640x480
in 16 colors, a mode that is compatible with all VGA hardware. Third party
tilesets will probably not work.
Setting {\it autodetect\/} attempts {\it vesa\/}, then {\it vga\/}, and
finally sets {\it default\/} if neither of those modes works.
Cannot be set with the `{\tt O}' command. Cannot be set with the `{\tt O}' command.
%.lp %.lp
\item[\ib{video\verb+_+height}] \item[\ib{video\verb+_+height}]
Set the VGA mode resolution height (MS-DOS only, with video:vga) Set the VGA mode resolution height (MS-DOS only, with video:vesa)
%.lp %.lp
\item[\ib{video\verb+_+width}] \item[\ib{video\verb+_+width}]
Set the VGA mode resolution width (MS-DOS only, with video:vga) Set the VGA mode resolution width (MS-DOS only, with video:vesa)
%.lp %.lp
\item[\ib{videocolors}] \item[\ib{videocolors}]
\begin{sloppypar} \begin{sloppypar}