#loot in shop
Fix the reported bug of being double-billed for a bag of holding destroyed if #loot is used to put a wand of cancellation into it while it's on a shop floor. (The bug report neglected to mention a second aspect of the situation: you wouldn't get billed for the wand if you used an unpaid one to trigger this.)
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@@ -104,6 +104,7 @@ suppress redundant message when stoning effect transforms a golem
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clear worn bits of any object grabbed by shopkeeper to avoid extract_nobj panic
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looting any container on a location should suppress looting nearby monsters
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give more specific message when forbidden role attempts to use twoweapon mode
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avoid double billing if #loot causes a shop's bag of holding to explode
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Platform- and/or Interface-Specific Fixes
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