#loot in shop

Fix the reported bug of being double-billed for a bag of
holding destroyed if #loot is used to put a wand of cancellation
into it while it's on a shop floor.  (The bug report neglected
to mention a second aspect of the situation:  you wouldn't get
billed for the wand if you used an unpaid one to trigger this.)
This commit is contained in:
nethack.rankin
2002-05-15 23:15:39 +00:00
parent b0872d064f
commit 4c07c88dac
2 changed files with 13 additions and 14 deletions
+1
View File
@@ -104,6 +104,7 @@ suppress redundant message when stoning effect transforms a golem
clear worn bits of any object grabbed by shopkeeper to avoid extract_nobj panic
looting any container on a location should suppress looting nearby monsters
give more specific message when forbidden role attempts to use twoweapon mode
avoid double billing if #loot causes a shop's bag of holding to explode
Platform- and/or Interface-Specific Fixes