baalz hack fixup fix...

I saw a lich in solid wall at one of the spots which gehennom.des
marks with a pool (so that baalz_fixup() can find the two spots that
need post-wallification fixup).  I could understand the special level
loader placing a swimming or flying monster there, but don't know
whether it might do that for a lich (which doesn't need to breathe)
so am not sure whether this actually fixes what I observed.

The lich was there for far too long to have been a shapechanger, but
when I went back to the save file it was no longer there, producing
another puzzle.
This commit is contained in:
PatR
2016-04-25 00:58:44 -07:00
parent 6a3d82ced6
commit 4c6c2b02ed
2 changed files with 9 additions and 3 deletions

View File

@@ -228,6 +228,7 @@ post-3.6.0: more sortloot revisions
post-3.6.0: fix inventory menu for response of '?' to getobj (more sortloot
revamp fallout)
post-3.6.0: rings covered by non-cursed gloves not listed as 'R' candidates
post-3.6.0: in baalz_fixup, move any monster away from the two fake pool spots
Platform- and/or Interface-Specific Fixes