iflags.save_uswallow
Some groundwork for detection enhancements. you.h - just formatting flag.h - add iflags.save_uswallow so that u.uswallow manipulation ... save.c - ... can be undone if a hangup save occurs
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@@ -347,6 +347,7 @@ struct instance_flags {
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/* copies of values in struct u, used during detection when the
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originals are temporarily cleared; kept here rather than
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locally so that they can be restored during a hangup save */
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Bitfield(save_uswallow, 1);
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Bitfield(save_uinwater, 1);
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Bitfield(save_uburied, 1);
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};
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