remove and transfer INVISIBLE_OBJECTS to branch
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@@ -2315,9 +2315,6 @@ boolean picked_some;
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/* only one object */
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if (dfeature) pline1(fbuf);
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read_engr_at(u.ux, u.uy); /* Eric Backus */
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#ifdef INVISIBLE_OBJECTS
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if (otmp->oinvis && !See_invisible) verb = "feel";
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#endif
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You("%s here %s.", verb, doname(otmp));
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iflags.last_msg = PLNMSG_ONE_ITEM_HERE;
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if (otmp->otyp == CORPSE) feel_cockatrice(otmp, FALSE);
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@@ -2421,9 +2418,6 @@ mergable(otmp, obj) /* returns TRUE if obj & otmp can be merged */
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obj->obroken != otmp->obroken ||
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obj->otrapped != otmp->otrapped ||
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obj->lamplit != otmp->lamplit ||
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#ifdef INVISIBLE_OBJECTS
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obj->oinvis != otmp->oinvis ||
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#endif
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obj->greased != otmp->greased ||
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obj->oeroded != otmp->oeroded ||
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obj->oeroded2 != otmp->oeroded2 ||
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