mimic caught in explosion printed message but wasn't discovered
- add seemimic call before printing the "caught" message
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@@ -23,6 +23,7 @@ don't drop corpse when a monster kills another monster on an inaccessible
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location (i.e. behave like xkilled behaves)
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half-physical-damage from gas spore explosion should only affect you
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Sunsword didn't stop glowing when hero killed a monster wielding it
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mimics caught in explosions with messages printed about them are discovered
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Platform- and/or Interface-Specific Fixes
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