mimic caught in explosion printed message but wasn't discovered

- add seemimic call before printing the "caught" message
This commit is contained in:
cohrs
2002-03-27 05:08:11 +00:00
parent 8a3c5a621f
commit 4e60c90635
2 changed files with 4 additions and 1 deletions

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@@ -23,6 +23,7 @@ don't drop corpse when a monster kills another monster on an inaccessible
location (i.e. behave like xkilled behaves)
half-physical-damage from gas spore explosion should only affect you
Sunsword didn't stop glowing when hero killed a monster wielding it
mimics caught in explosions with messages printed about them are discovered
Platform- and/or Interface-Specific Fixes