Make WIZARD unconditional.

This commit is contained in:
Sean Hunt
2015-02-14 00:31:17 -05:00
parent ad82ca80f3
commit 4f59f5c6fd
62 changed files with 42 additions and 493 deletions

View File

@@ -35,9 +35,7 @@ boolean resuming;
monstr_init(); /* monster strengths */
objects_init();
#ifdef WIZARD
if (wizard) add_debug_extended_commands();
#endif
/* if a save file created in normal mode is now being restored in
explore mode, treat it as normal restore followed by 'X' command
@@ -384,10 +382,8 @@ boolean resuming;
continue;
}
#ifdef WIZARD
if (iflags.sanity_check)
sanity_check();
#endif
#ifdef CLIPPING
/* just before rhack */
@@ -525,9 +521,7 @@ newgame()
mklev();
u_on_upstairs();
#ifdef WIZARD
if (wizard) obj_delivery(FALSE); /* finish wizkit */
#endif
vision_reset(); /* set up internals for level (after mklev) */
check_special_room(FALSE);