Make WIZARD unconditional.
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@@ -171,13 +171,11 @@ const char *drainer; /* cause of death, if drain should be fatal */
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{
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register int num;
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#ifdef WIZARD
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/* override life-drain resistance when handling an explicit
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wizard mode request to reduce level; never fatal though */
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if (drainer && !strcmp(drainer, "#levelchange"))
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drainer = 0;
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else
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#endif
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if (resists_drli(&youmonst)) return;
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if (u.ulevel > 1) {
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