Remember price quotes that have been seen for types of item

These are displayed in discoveries, and a new 'price_quotes' option
allows them to be displayed for un-IDed objects in other contexts
too (the idea is that you turn on the option while identifying
objects and off for general play).

Invalidates existing save files.
This commit is contained in:
Alex Smith
2026-03-18 21:08:22 +00:00
parent 9877e52025
commit 4fae45220e
14 changed files with 124 additions and 12 deletions

View File

@@ -4592,6 +4592,15 @@ user name (on multi-user systems) or specifying a particular character
name (on single-user systems) or it might be disabled entirely. Requesting
it when not allowed or not possible results in explore mode instead.
Default is normal play.
.lp price_quotes
Whenever the game mentions the name of an object you haven't identified yet,
it also mentions the range of buy and sell prices you have seen for that
item (to help narrow down what it could be).
The price shown is the unit price for one item (even when you are looking at
a stack of multiple items).
Many players may want to turn this on while identifying objects, and then
turn it back off again for general play.
Default is off.
.lp pushweapon
Using the \(oqw\(cq (wield) command when already wielding
something pushes the old item into your alternate weapon slot (default off).