Remember price quotes that have been seen for types of item
These are displayed in discoveries, and a new 'price_quotes' option allows them to be displayed for un-IDed objects in other contexts too (the idea is that you turn on the option while identifying objects and off for general play). Invalidates existing save files.
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@@ -4592,6 +4592,15 @@ user name (on multi-user systems) or specifying a particular character
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name (on single-user systems) or it might be disabled entirely. Requesting
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it when not allowed or not possible results in explore mode instead.
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Default is normal play.
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.lp price_quotes
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Whenever the game mentions the name of an object you haven't identified yet,
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it also mentions the range of buy and sell prices you have seen for that
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item (to help narrow down what it could be).
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The price shown is the unit price for one item (even when you are looking at
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a stack of multiple items).
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Many players may want to turn this on while identifying objects, and then
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turn it back off again for general play.
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Default is off.
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.lp pushweapon
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Using the \(oqw\(cq (wield) command when already wielding
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something pushes the old item into your alternate weapon slot (default off).
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