Remember price quotes that have been seen for types of item
These are displayed in discoveries, and a new 'price_quotes' option allows them to be displayed for un-IDed objects in other contexts too (the idea is that you turn on the option while identifying objects and off for general play). Invalidates existing save files.
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@@ -2860,6 +2860,8 @@ extern void bclose(int);
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/* setpaid() has a conditional code block near the end of the
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function, where arg1 is tested for NULL, preventing NONNULLARG1 */
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extern void setpaid(struct monst *) NO_NNARGS;
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extern void record_price_quote(int, unsigned long, boolean);
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extern void append_price_quote(char *, char **, int) NONNULLARG12;
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extern long money2mon(struct monst *, long) NONNULLARG1;
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extern void money2u(struct monst *, long) NONNULLARG1;
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extern void shkgone(struct monst *) NONNULLARG1;
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