Remember price quotes that have been seen for types of item
These are displayed in discoveries, and a new 'price_quotes' option allows them to be displayed for un-IDed objects in other contexts too (the idea is that you turn on the option while identifying objects and off for general play). Invalidates existing save files.
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@@ -589,6 +589,9 @@ static int optfn_##a(int, int, boolean, char *, char *);
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NHOPTB(preload_tiles, Advanced, 0, opt_out, set_in_config, /* MSDOS only */
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On, Yes, No, No, NoAlias, &iflags.wc_preload_tiles, Term_False,
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(char *)0)
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NHOPTB(price_quotes, General, 0, opt_in, set_in_game,
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Off, Yes, No, No, NoAlias, &iflags.pricequotes, Term_False,
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"display prices you have seen for unidentified objects")
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NHOPTB(pushweapon, Behavior, 0, opt_in, set_in_game,
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Off, Yes, No, No, NoAlias, &flags.pushweapon, Term_False,
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"previous weapon goes to secondary slot")
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