make some progress on mingw build
Still not quite there yet though. Focusing on tty (maybe curses) right now. The gui has had significant code deviation from prior gcc builds for windows and will take more work.
This commit is contained in:
@@ -71,8 +71,7 @@ DEBUGINFO = Y
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#
|
||||
# You'll have to set PDCURSES_H to the correct location of the
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# PDCurses header (.h) files and PDCURSES_C to the location
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# of your PDCurses C files which must already be resident on
|
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# your machine.
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# of your PDCurses C files.
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#
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||||
#ADD_CURSES=Y
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#PDCURSES_TOP=..\..\pdcurses
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@@ -90,9 +89,13 @@ DEBUGINFO = Y
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# Nothing below here should have to be changed.#
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# #
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################################################
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|
||||
#
|
||||
#==============================================================================
|
||||
|
||||
# Set the gamedir according to your preference.
|
||||
# If not present prior to compilation it gets created.
|
||||
|
||||
#
|
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# Source directories. Makedefs hardcodes these, don't change them.
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#
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@@ -115,6 +118,15 @@ WSHR = ..\win\share # Tile support files
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OBJ = o
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|
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cc=cl
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link=link
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rc=Rc
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|
||||
#
|
||||
#==========================================
|
||||
# Exe File Info.
|
||||
#==========================================
|
||||
|
||||
#
|
||||
#
|
||||
# Optional high-quality BSD random number generation routines
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@@ -147,214 +159,12 @@ DLBFLG =
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|
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#ZLIB = zlib.lib
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||||
|
||||
#==========================================
|
||||
#================ MACROS ==================
|
||||
#==========================================
|
||||
# This section creates shorthand macros for many objects
|
||||
# referenced later on in the Makefile.
|
||||
#
|
||||
#
|
||||
# Shorten up the location for some files
|
||||
#
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||||
|
||||
O = $(OBJ)^\
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||||
|
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U = $(UTIL)^\
|
||||
|
||||
#
|
||||
# Utility Objects.
|
||||
#
|
||||
|
||||
MAKESRC = $(U)makedefs.c
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|
||||
MAKEOBJS = $(O)makedefs.o $(O)monst.o $(O)objects.o
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||||
|
||||
LEVCOMPOBJS = $(O)lev_yacc.o $(O)lev_lex.o $(O)lev_main.o \
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$(O)alloc.o $(O)decl.o $(O)drawing.o $(O)monst.o $(O)objects.o $(O)panic.o
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|
||||
DGNCOMPOBJS = $(O)dgn_yacc.o $(O)dgn_lex.o $(O)dgn_main.o \
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$(O)alloc.o $(O)panic.o
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|
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RECOVOBJS = $(O)recover.o
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|
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TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt
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|
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#
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# These are not invoked during a normal game build in 3.4+
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#
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TEXT_IO = $(O)tiletext.o $(O)tiletxt.o $(O)drawing.o \
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$(O)decl.o $(O)monst.o $(O)objects.o
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|
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TEXT_IO32 = $(O)tilete32.o $(O)tiletx32.o $(O)drawing.o \
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$(O)decl.o $(O)monst.o $(O)objects.o
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||||
|
||||
GIFREADERS = $(O)gifread.o $(O)alloc.o $(O)panic.o
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||||
GIFREADERS32 = $(O)gifrd32.o $(O)alloc.o $(O)panic.o
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||||
|
||||
PPMWRITERS = $(O)ppmwrite.o $(O)alloc.o $(O)panic.o
|
||||
|
||||
#
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||||
# Object files for the game itself.
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#
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||||
|
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VOBJ01 = $(O)allmain.o $(O)alloc.o $(O)apply.o $(O)artifact.o
|
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VOBJ02 = $(O)attrib.o $(O)ball.o $(O)bones.o $(O)botl.o
|
||||
VOBJ03 = $(O)cmd.o $(O)dbridge.o $(O)decl.o $(O)detect.o
|
||||
VOBJ04 = $(O)dig.o $(O)display.o $(O)do.o $(O)do_name.o
|
||||
VOBJ05 = $(O)do_wear.o $(O)dog.o $(O)dogmove.o $(O)dokick.o
|
||||
VOBJ06 = $(O)dothrow.o $(O)drawing.o $(O)dungeon.o $(O)eat.o
|
||||
VOBJ07 = $(O)end.o $(O)engrave.o $(O)exper.o $(O)explode.o
|
||||
VOBJ08 = $(O)extralev.o $(O)files.o $(O)fountain.o $(O)hack.o
|
||||
VOBJ09 = $(O)hacklib.o $(O)invent.o $(O)light.o $(O)lock.o
|
||||
VOBJ10 = $(O)mail.o $(O)pcmain.o $(O)makemon.o $(O)mapglyph.o
|
||||
VOBJ11 = $(O)mcastu.o $(O)mhitm.o $(O)mhitu.o $(O)minion.o
|
||||
VOBJ12 = $(O)mklev.o $(O)mkmap.o $(O)mkmaze.o $(O)mkobj.o
|
||||
VOBJ13 = $(O)mkroom.o $(O)mon.o $(O)mondata.o $(O)monmove.o
|
||||
VOBJ14 = $(O)monst.o $(O)mplayer.o $(O)mthrowu.o $(O)muse.o
|
||||
VOBJ15 = $(O)music.o $(O)o_init.o $(O)objects.o $(O)objnam.o
|
||||
VOBJ16 = $(O)options.o $(O)pager.o $(O)pickup.o $(O)pline.o
|
||||
VOBJ17 = $(O)polyself.o $(O)potion.o $(O)pray.o $(O)priest.o
|
||||
VOBJ18 = $(O)quest.o $(O)questpgr.o $(RANDOM) $(O)read.o
|
||||
VOBJ19 = $(O)rect.o $(O)region.o $(O)restore.o $(O)rip.o
|
||||
VOBJ20 = $(O)rnd.o $(O)role.o $(O)rumors.o $(O)save.o
|
||||
VOBJ21 = $(O)shk.o $(O)shknam.o $(O)sit.o $(O)sounds.o
|
||||
VOBJ22 = $(O)sp_lev.o $(O)spell.o $(O)steal.o $(O)steed.o
|
||||
VOBJ23 = $(O)sys.o $(O)teleport.o $(O)timeout.o $(O)topten.o
|
||||
VOBJ24 = $(O)track.o $(O)trap.o $(O)u_init.o $(O)uhitm.o
|
||||
VOBJ25 = $(O)vault.o $(O)vis_tab.o $(O)vision.o $(O)weapon.o
|
||||
VOBJ26 = $(O)were.o $(O)wield.o $(O)windows.o $(O)wizard.o
|
||||
VOBJ27 = $(O)worm.o $(O)worn.o $(O)write.o $(O)zap.o
|
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VOBJ28 = $(O)win10.o
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|
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DLBOBJ = $(O)dlb.o
|
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|
||||
REGEX = $(O)cppregex.o
|
||||
|
||||
TTYOBJ = $(O)topl.o $(O)getline.o $(O)wintty.o
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||||
|
||||
!IFNDEF ADD_CURSES
|
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CURSESOBJ=
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!ELSE
|
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CURSESOBJ= $(O)cursdial.o $(O)cursinit.o $(O)cursinvt.o $(O)cursmain.o \
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$(O)cursmesg.o $(O)cursmisc.o $(O)cursstat.o $(O)curswins.o
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||||
!ENDIF
|
||||
|
||||
SOBJ = $(O)winnt.o $(O)pcsys.o $(O)pcunix.o \
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||||
$(SOUND) $(O)nhlan.o
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||||
|
||||
OBJS = $(VOBJ01) $(VOBJ02) $(VOBJ03) $(VOBJ04) $(VOBJ05) \
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$(VOBJ06) $(VOBJ07) $(VOBJ08) $(VOBJ09) $(VOBJ10) \
|
||||
$(VOBJ11) $(VOBJ12) $(VOBJ13) $(VOBJ14) $(VOBJ15) \
|
||||
$(VOBJ16) $(VOBJ17) $(VOBJ18) $(VOBJ19) $(VOBJ20) \
|
||||
$(VOBJ21) $(VOBJ22) $(VOBJ23) $(VOBJ24) $(VOBJ25) \
|
||||
$(VOBJ26) $(VOBJ27) $(VOBJ28) $(VOBJ29) $(REGEX) \
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$(CURSESOBJ)
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|
||||
GUIOBJ = $(O)mhaskyn.o $(O)mhdlg.o \
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$(O)mhfont.o $(O)mhinput.o $(O)mhmain.o $(O)mhmap.o \
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||||
$(O)mhmenu.o $(O)mhmsgwnd.o $(O)mhrip.o $(O)mhsplash.o \
|
||||
$(O)mhstatus.o $(O)mhtext.o $(O)mswproc.o $(O)winhack.o
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|
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GUIHDR = $(MSWIN)\mhaskyn.h $(MSWIN)\mhdlg.h $(MSWIN)\mhfont.h \
|
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$(MSWIN)\mhinput.h $(MSWIN)\mhmain.h $(MSWIN)\mhmap.h $(MSWIN)\mhmenu.h \
|
||||
$(MSWIN)\mhmsg.h $(MSWIN)\mhmsgwnd.h $(MSWIN)\mhrip.h $(MSWIN)\mhstatus.h \
|
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$(MSWIN)\mhtext.h $(MSWIN)\resource.h $(MSWIN)\winMS.h
|
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|
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COMCTRL = comctl32.lib
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|
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KEYDLLS = $(GAMEDIR)\nhdefkey.dll $(GAMEDIR)\nh340key.dll \
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$(GAMEDIR)\nhraykey.dll
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|
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TILEUTIL16 = $(UTIL)\tile2bmp.exe
|
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TILEBMP16 = $(SRC)\tiles.bmp
|
||||
|
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TILEUTIL32 = $(UTIL)\til2bm32.exe
|
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TILEBMP32 = $(SRC)\tiles32.bmp
|
||||
|
||||
SOUND = $(OBJ)\ntsound.o
|
||||
|
||||
VVOBJ = $(O)version.o
|
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|
||||
ALLOBJ = $(SOBJ) $(DLBOBJ) $(WOBJ) $(OBJS) $(VVOBJ)
|
||||
|
||||
OPTIONS_FILE = $(DAT)\options
|
||||
|
||||
!IF "$(ADD_CURSES)" == "Y"
|
||||
#==========================================
|
||||
# PDCurses build macros
|
||||
#==========================================
|
||||
PDCURSES_CURSES_H = $(PDCURSES_TOP)\curses.h
|
||||
PDCURSES_CURSPRIV_H = $(PDCURSES_TOP)\curspriv.h
|
||||
PDCURSES_HEADERS = $(PDCURSES_CURSES_H) $(PDCURSES_CURSPRIV_H)
|
||||
PDCSRC = $(PDCURSES_TOP)\pdcurses
|
||||
PDCWINCON = $(PDCURSES_TOP)\wincon
|
||||
PDCLIBOBJS = $(O)addch.o $(O)addchstr.o $(O)addstr.o $(O)attr.o $(O)beep.o \
|
||||
$(O)bkgd.o $(O)border.o $(O)clear.o $(O)color.o $(O)delch.o $(O)deleteln.o \
|
||||
$(O)deprec.o $(O)getch.o $(O)getstr.o $(O)getyx.o $(O)inch.o $(O)inchstr.o \
|
||||
$(O)initscr.o $(O)inopts.o $(O)insch.o $(O)insstr.o $(O)instr.o $(O)kernel.o \
|
||||
$(O)keyname.o $(O)mouse.o $(O)move.o $(O)outopts.o $(O)overlay.o $(O)pad.o \
|
||||
$(O)panel.o $(O)printw.o $(O)refresh.o $(O)scanw.o $(O)scr_dump.o $(O)scroll.o \
|
||||
$(O)slk.o $(O)termattr.o $(O)terminfo.o $(O)touch.o $(O)util.o $(O)window.o \
|
||||
$(O)debug.o
|
||||
|
||||
PDCOBJS = $(O)pdcclip.o $(O)pdcdisp.o $(O)pdcgetsc.o $(O)pdckbd.o $(O)pdcscrn.o \
|
||||
$(O)pdcsetsc.o $(O)pdcutil.o
|
||||
|
||||
PDCLIB = $(O)pdcurses.lib
|
||||
|
||||
PDCINCL = /I$(PDCURSES_TOP) /I$(PDCSRC) /I$(PDCWINCON)
|
||||
|
||||
!ELSE
|
||||
PDCLIB =
|
||||
!ENDIF
|
||||
|
||||
#==========================================
|
||||
# Header file macros
|
||||
#==========================================
|
||||
|
||||
CONFIG_H = $(INCL)\config.h $(INCL)\config1.h $(INCL)\tradstdc.h \
|
||||
$(INCL)\global.h $(INCL)\coord.h $(INCL)\vmsconf.h \
|
||||
$(INCL)\system.h $(INCL)\unixconf.h $(INCL)\os2conf.h \
|
||||
$(INCL)\micro.h $(INCL)\pcconf.h $(INCL)\tosconf.h \
|
||||
$(INCL)\amiconf.h $(INCL)\macconf.h $(INCL)\beconf.h \
|
||||
$(INCL)\ntconf.h
|
||||
|
||||
HACK_H = $(INCL)\hack.h $(CONFIG_H) $(INCL)\align.h $(INCL)\context.h \
|
||||
$(INCL)\dungeon.h $(INCL)\monsym.h $(INCL)\mkroom.h \
|
||||
$(INCL)\objclass.h $(INCL)\youprop.h $(INCL)\prop.h \
|
||||
$(INCL)\permonst.h $(INCL)\monattk.h \
|
||||
$(INCL)\monflag.h $(INCL)\mondata.h $(INCL)\pm.h \
|
||||
$(INCL)\wintype.h $(INCL)\decl.h $(INCL)\quest.h \
|
||||
$(INCL)\spell.h $(INCL)\color.h $(INCL)\obj.h \
|
||||
$(INCL)\you.h $(INCL)\attrib.h $(INCL)\monst.h $(INCL)\lint.h \
|
||||
$(INCL)\mextra.h $(INCL)\skills.h $(INCL)\onames.h \
|
||||
$(INCL)\timeout.h $(INCL)\trap.h $(INCL)\flag.h $(INCL)\rm.h \
|
||||
$(INCL)\vision.h $(INCL)\display.h $(INCL)\engrave.h \
|
||||
$(INCL)\rect.h $(INCL)\region.h $(INCL)\winprocs.h $(INCL)\botl.h \
|
||||
$(INCL)\wintty.h $(INCL)\sys.h $(INCL)\trampoli.h
|
||||
|
||||
LEV_H = $(INCL)\lev.h
|
||||
DGN_FILE_H = $(INCL)\dgn_file.h
|
||||
LEV_COMP_H = $(INCL)\lev_comp.h
|
||||
SP_LEV_H = $(INCL)\sp_lev.h
|
||||
TILE_H = ..\win\share\tile.h
|
||||
|
||||
#==========================================
|
||||
# Miscellaneous
|
||||
#==========================================
|
||||
|
||||
DATABASE = $(DAT)\data.base
|
||||
|
||||
#==========================================
|
||||
#==========================================
|
||||
# Setting up the compiler and linker
|
||||
#==========================================
|
||||
#==========================================
|
||||
|
||||
cc=cl
|
||||
link=link
|
||||
rc=Rc
|
||||
|
||||
# Before we get started, this section is used to determine the version of
|
||||
# Visual Studio we are using. We set VSVER to 0000 to flag any version that
|
||||
# is too old or untested.
|
||||
@@ -436,6 +246,204 @@ CL_RECENT=-sdl
|
||||
! ENDIF
|
||||
!ENDIF
|
||||
|
||||
|
||||
#==========================================
|
||||
#================ MACROS ==================
|
||||
#==========================================
|
||||
# This section creates shorthand macros for many objects
|
||||
# referenced later on in the Makefile.
|
||||
#
|
||||
#
|
||||
# Shorten up the location for some files
|
||||
#
|
||||
|
||||
O = $(OBJ)^\
|
||||
|
||||
U = $(UTIL)^\
|
||||
|
||||
#
|
||||
# Utility Objects.
|
||||
#
|
||||
|
||||
MAKESRC = $(U)makedefs.c
|
||||
|
||||
MAKEOBJS = $(O)makedefs.o $(O)monst.o $(O)objects.o
|
||||
|
||||
LEVCOMPOBJS = $(O)lev_yacc.o $(O)lev_lex.o $(O)lev_main.o \
|
||||
$(O)alloc.o $(O)decl.o $(O)drawing.o $(O)monst.o $(O)objects.o $(O)panic.o
|
||||
|
||||
DGNCOMPOBJS = $(O)dgn_yacc.o $(O)dgn_lex.o $(O)dgn_main.o \
|
||||
$(O)alloc.o $(O)panic.o
|
||||
|
||||
RECOVOBJS = $(O)recover.o
|
||||
|
||||
TILEFILES = $(WSHR)\monsters.txt $(WSHR)\objects.txt $(WSHR)\other.txt
|
||||
|
||||
#
|
||||
# These are not invoked during a normal game build in 3.4
|
||||
#
|
||||
TEXT_IO = $(O)tiletext.o $(O)tiletxt.o $(O)drawing.o \
|
||||
$(O)decl.o $(O)monst.o $(O)objects.o
|
||||
|
||||
TEXT_IO32 = $(O)tilete32.o $(O)tiletx32.o $(O)drawing.o \
|
||||
$(O)decl.o $(O)monst.o $(O)objects.o
|
||||
|
||||
GIFREADERS = $(O)gifread.o $(O)alloc.o $(O)panic.o
|
||||
GIFREADERS32 = $(O)gifrd32.o $(O)alloc.o $(O)panic.o
|
||||
|
||||
PPMWRITERS = $(O)ppmwrite.o $(O)alloc.o $(O)panic.o
|
||||
|
||||
#
|
||||
# Object files for the game itself.
|
||||
#
|
||||
|
||||
VOBJ01 = $(O)allmain.o $(O)alloc.o $(O)apply.o $(O)artifact.o
|
||||
VOBJ02 = $(O)attrib.o $(O)ball.o $(O)bones.o $(O)botl.o
|
||||
VOBJ03 = $(O)cmd.o $(O)dbridge.o $(O)decl.o $(O)detect.o
|
||||
VOBJ04 = $(O)dig.o $(O)display.o $(O)do.o $(O)do_name.o
|
||||
VOBJ05 = $(O)do_wear.o $(O)dog.o $(O)dogmove.o $(O)dokick.o
|
||||
VOBJ06 = $(O)dothrow.o $(O)drawing.o $(O)dungeon.o $(O)eat.o
|
||||
VOBJ07 = $(O)end.o $(O)engrave.o $(O)exper.o $(O)explode.o
|
||||
VOBJ08 = $(O)extralev.o $(O)files.o $(O)fountain.o $(O)hack.o
|
||||
VOBJ09 = $(O)hacklib.o $(O)invent.o $(O)light.o $(O)lock.o
|
||||
VOBJ10 = $(O)mail.o $(O)pcmain.o $(O)makemon.o $(O)mapglyph.o $(O)mcastu.o
|
||||
VOBJ11 = $(O)mhitm.o $(O)mhitu.o $(O)minion.o $(O)mklev.o
|
||||
VOBJ12 = $(O)mkmap.o $(O)mkmaze.o $(O)mkobj.o $(O)mkroom.o
|
||||
VOBJ13 = $(O)mon.o $(O)mondata.o $(O)monmove.o $(O)monst.o
|
||||
VOBJ14 = $(O)mplayer.o $(O)mthrowu.o $(O)muse.o
|
||||
VOBJ15 = $(O)music.o $(O)o_init.o $(O)objects.o $(O)objnam.o
|
||||
VOBJ16 = $(O)options.o $(O)pager.o $(O)pickup.o $(O)pline.o
|
||||
VOBJ17 = $(O)polyself.o $(O)potion.o $(O)pray.o $(O)priest.o
|
||||
VOBJ18 = $(O)quest.o $(O)questpgr.o $(RANDOM) $(O)read.o
|
||||
VOBJ19 = $(O)rect.o $(O)region.o $(O)restore.o $(O)rip.o
|
||||
VOBJ20 = $(O)rnd.o $(O)role.o $(O)rumors.o $(O)save.o
|
||||
VOBJ21 = $(O)shk.o $(O)shknam.o $(O)sit.o $(O)sounds.o
|
||||
VOBJ22 = $(O)sp_lev.o $(O)spell.o $(O)steal.o $(O)steed.o
|
||||
VOBJ23 = $(O)sys.o $(O)teleport.o $(O)timeout.o $(O)topten.o
|
||||
VOBJ24 = $(O)track.o $(O)trap.o $(O)u_init.o $(O)uhitm.o
|
||||
VOBJ25 = $(O)vault.o $(O)vis_tab.o $(O)vision.o $(O)weapon.o
|
||||
VOBJ26 = $(O)were.o $(O)wield.o $(O)windows.o $(O)wizard.o
|
||||
VOBJ27 = $(O)worm.o $(O)worn.o $(O)write.o $(O)zap.o
|
||||
VOBJ28 = $(O)win10.o
|
||||
|
||||
DLBOBJ = $(O)dlb.o
|
||||
|
||||
REGEX = $(O)cppregex.o
|
||||
|
||||
TTYOBJ = $(O)topl.o $(O)getline.o $(O)wintty.o
|
||||
|
||||
!IFNDEF ADD_CURSES
|
||||
CURSESOBJ=
|
||||
!ELSE
|
||||
CURSESOBJ= $(O)cursdial.o $(O)cursinit.o $(O)cursinvt.o $(O)cursmain.o \
|
||||
$(O)cursmesg.o $(O)cursmisc.o $(O)cursstat.o $(O)curswins.o
|
||||
!ENDIF
|
||||
|
||||
SOBJ = $(O)winnt.o $(O)pcsys.o $(O)pcunix.o \
|
||||
$(SOUND) $(O)nhlan.o
|
||||
|
||||
OBJS = $(VOBJ01) $(VOBJ02) $(VOBJ03) $(VOBJ04) $(VOBJ05) \
|
||||
$(VOBJ06) $(VOBJ07) $(VOBJ08) $(VOBJ09) $(VOBJ10) \
|
||||
$(VOBJ11) $(VOBJ12) $(VOBJ13) $(VOBJ14) $(VOBJ15) \
|
||||
$(VOBJ16) $(VOBJ17) $(VOBJ18) $(VOBJ19) $(VOBJ20) \
|
||||
$(VOBJ21) $(VOBJ22) $(VOBJ23) $(VOBJ24) $(VOBJ25) \
|
||||
$(VOBJ26) $(VOBJ27) $(VOBJ28) $(VOBJ29) $(REGEX) \
|
||||
$(CURSESOBJ)
|
||||
|
||||
GUIOBJ = $(O)mhaskyn.o $(O)mhdlg.o \
|
||||
$(O)mhfont.o $(O)mhinput.o $(O)mhmain.o $(O)mhmap.o \
|
||||
$(O)mhmenu.o $(O)mhmsgwnd.o $(O)mhrip.o $(O)mhsplash.o \
|
||||
$(O)mhstatus.o $(O)mhtext.o $(O)mswproc.o $(O)winhack.o
|
||||
|
||||
GUIHDR = $(MSWIN)\mhaskyn.h $(MSWIN)\mhdlg.h $(MSWIN)\mhfont.h \
|
||||
$(MSWIN)\mhinput.h $(MSWIN)\mhmain.h $(MSWIN)\mhmap.h $(MSWIN)\mhmenu.h \
|
||||
$(MSWIN)\mhmsg.h $(MSWIN)\mhmsgwnd.h $(MSWIN)\mhrip.h $(MSWIN)\mhstatus.h \
|
||||
$(MSWIN)\mhtext.h $(MSWIN)\resource.h $(MSWIN)\winMS.h
|
||||
|
||||
COMCTRL = comctl32.lib
|
||||
|
||||
KEYDLLS = $(GAMEDIR)\nhdefkey.dll $(GAMEDIR)\nh340key.dll $(GAMEDIR)\nhraykey.dll
|
||||
|
||||
TILEUTIL16 = $(UTIL)\tile2bmp.exe
|
||||
TILEBMP16 = $(SRC)\tiles.bmp
|
||||
|
||||
TILEUTIL32 = $(UTIL)\til2bm32.exe
|
||||
TILEBMP32 = $(SRC)\tiles32.bmp
|
||||
|
||||
SOUND = $(OBJ)\ntsound.o
|
||||
|
||||
VVOBJ = $(O)version.o
|
||||
|
||||
ALLOBJ = $(SOBJ) $(DLBOBJ) $(WOBJ) $(OBJS) $(VVOBJ)
|
||||
|
||||
OPTIONS_FILE = $(DAT)\options
|
||||
|
||||
!IF "$(ADD_CURSES)" == "Y"
|
||||
#==========================================
|
||||
# PDCurses build macros
|
||||
#==========================================
|
||||
PDCURSES_CURSES_H = $(PDCURSES_TOP)\curses.h
|
||||
PDCURSES_CURSPRIV_H = $(PDCURSES_TOP)\curspriv.h
|
||||
PDCURSES_HEADERS = $(PDCURSES_CURSES_H) $(PDCURSES_CURSPRIV_H)
|
||||
PDCSRC = $(PDCURSES_TOP)\pdcurses
|
||||
PDCWINCON = $(PDCURSES_TOP)\wincon
|
||||
PDCLIBOBJS = $(O)addch.o $(O)addchstr.o $(O)addstr.o $(O)attr.o $(O)beep.o \
|
||||
$(O)bkgd.o $(O)border.o $(O)clear.o $(O)color.o $(O)delch.o $(O)deleteln.o \
|
||||
$(O)deprec.o $(O)getch.o $(O)getstr.o $(O)getyx.o $(O)inch.o $(O)inchstr.o \
|
||||
$(O)initscr.o $(O)inopts.o $(O)insch.o $(O)insstr.o $(O)instr.o $(O)kernel.o \
|
||||
$(O)keyname.o $(O)mouse.o $(O)move.o $(O)outopts.o $(O)overlay.o $(O)pad.o \
|
||||
$(O)panel.o $(O)printw.o $(O)refresh.o $(O)scanw.o $(O)scr_dump.o $(O)scroll.o \
|
||||
$(O)slk.o $(O)termattr.o $(O)terminfo.o $(O)touch.o $(O)util.o $(O)window.o \
|
||||
$(O)debug.o
|
||||
|
||||
PDCOBJS = $(O)pdcclip.o $(O)pdcdisp.o $(O)pdcgetsc.o $(O)pdckbd.o $(O)pdcscrn.o \
|
||||
$(O)pdcsetsc.o $(O)pdcutil.o
|
||||
|
||||
PDCLIB = $(O)\pdcurses.lib
|
||||
|
||||
PDCINCL = /I$(PDCURSES_TOP) /I$(PDCSRC) /I$(PDCWINCON)
|
||||
|
||||
!ELSE
|
||||
PDCLIB =
|
||||
!ENDIF
|
||||
|
||||
#==========================================
|
||||
# Header file macros
|
||||
#==========================================
|
||||
|
||||
CONFIG_H = $(INCL)\config.h $(INCL)\config1.h $(INCL)\tradstdc.h \
|
||||
$(INCL)\global.h $(INCL)\coord.h $(INCL)\vmsconf.h \
|
||||
$(INCL)\system.h $(INCL)\unixconf.h $(INCL)\os2conf.h \
|
||||
$(INCL)\micro.h $(INCL)\pcconf.h $(INCL)\tosconf.h \
|
||||
$(INCL)\amiconf.h $(INCL)\macconf.h $(INCL)\beconf.h \
|
||||
$(INCL)\ntconf.h
|
||||
|
||||
HACK_H = $(INCL)\hack.h $(CONFIG_H) $(INCL)\align.h $(INCL)\context.h \
|
||||
$(INCL)\dungeon.h $(INCL)\monsym.h $(INCL)\mkroom.h \
|
||||
$(INCL)\objclass.h $(INCL)\youprop.h $(INCL)\prop.h \
|
||||
$(INCL)\permonst.h $(INCL)\monattk.h \
|
||||
$(INCL)\monflag.h $(INCL)\mondata.h $(INCL)\pm.h \
|
||||
$(INCL)\wintype.h $(INCL)\decl.h $(INCL)\quest.h \
|
||||
$(INCL)\spell.h $(INCL)\color.h $(INCL)\obj.h \
|
||||
$(INCL)\you.h $(INCL)\attrib.h $(INCL)\monst.h $(INCL)\lint.h \
|
||||
$(INCL)\mextra.h $(INCL)\skills.h $(INCL)\onames.h \
|
||||
$(INCL)\timeout.h $(INCL)\trap.h $(INCL)\flag.h $(INCL)\rm.h \
|
||||
$(INCL)\vision.h $(INCL)\display.h $(INCL)\engrave.h \
|
||||
$(INCL)\rect.h $(INCL)\region.h $(INCL)\winprocs.h $(INCL)\botl.h \
|
||||
$(INCL)\wintty.h $(INCL)\sys.h $(INCL)\trampoli.h
|
||||
|
||||
LEV_H = $(INCL)\lev.h
|
||||
DGN_FILE_H = $(INCL)\dgn_file.h
|
||||
LEV_COMP_H = $(INCL)\lev_comp.h
|
||||
SP_LEV_H = $(INCL)\sp_lev.h
|
||||
TILE_H = ..\win\share\tile.h
|
||||
|
||||
#==========================================
|
||||
# Miscellaneous
|
||||
#==========================================
|
||||
|
||||
DATABASE = $(DAT)\data.base
|
||||
|
||||
#==========================================
|
||||
# More compiler setup post-macros
|
||||
#==========================================
|
||||
@@ -444,23 +452,12 @@ CL_RECENT=-sdl
|
||||
!IF "$(ADD_CURSES)" == "Y"
|
||||
#CURSESDEF=-D"PDC_DLL_BUILD" -D"CURSES_GRAPHICS" -D"CURSES_BRIEF_INCLUDE"
|
||||
CURSESDEF=-D"CURSES_GRAPHICS" -D"CURSES_BRIEF_INCLUDE"
|
||||
CURSESINCL=..\win\curses
|
||||
!ELSE
|
||||
CURSDEF=
|
||||
CURSESLIB=
|
||||
CURSESINCL=
|
||||
!ENDIF
|
||||
|
||||
!IFNDEF ADD_CURSES
|
||||
INCLDIR= /I..\include /I..\sys\winnt
|
||||
!ELSE
|
||||
INCLDIR= /I..\include /I..\sys\winnt /I$(CURSESINCL)
|
||||
!ENDIF
|
||||
|
||||
#===========================================
|
||||
#---- start of Visual Studio Specific macros
|
||||
#===========================================
|
||||
|
||||
ccommon= -c -nologo -D"_CONSOLE" -D"_CRT_NONSTDC_NO_DEPRECATE" -D"_CRT_SECURE_NO_DEPRECATE" \
|
||||
-D"_LIB" -D"_SCL_SECURE_NO_DEPRECATE" -D"_VC80_UPGRADE=0x0600" -D"DLB" -D"_MBCS" \
|
||||
-DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -D"NDEBUG" -D"YY_NO_UNISTD_H" $(CURSESDEF) \
|
||||
@@ -530,6 +527,12 @@ conlibs = $(baselibs)
|
||||
guilibs = $(winlibs)
|
||||
#
|
||||
|
||||
!IFNDEF ADD_CURSES
|
||||
INCLDIR= /I..\include /I..\sys\winnt
|
||||
!ELSE
|
||||
INCLDIR= /I..\include /I..\sys\winnt /I$(CURSESINCL)
|
||||
!ENDIF
|
||||
|
||||
#==========================================
|
||||
# Util builds
|
||||
#==========================================
|
||||
@@ -549,10 +552,6 @@ DLB = nhdat
|
||||
DLB =
|
||||
! ENDIF
|
||||
|
||||
#==========================================
|
||||
#---- end of Visual Studio Specific macros
|
||||
#==========================================
|
||||
|
||||
#==========================================
|
||||
#================ RULES ==================
|
||||
#==========================================
|
||||
@@ -631,6 +630,9 @@ DLB =
|
||||
{$(WCURSES)}.c{$(OBJ)}.o:
|
||||
@$(cc) $(PDCINCL) $(cflagsBuild) -Fo$@ $<
|
||||
|
||||
#{$(WCURSES)}.txt{$(DAT)}.txt:
|
||||
# @copy $< $@
|
||||
|
||||
#==========================================
|
||||
# Rules for files in PDCurses
|
||||
#==========================================
|
||||
@@ -663,11 +665,11 @@ default : install
|
||||
|
||||
all : install
|
||||
|
||||
install: envchk.tag utility.tag $(GAMEDIR)\NetHack.exe $(GAMEDIR)\NetHackW.exe install.tag
|
||||
install: $(O)envchk.tag $(O)obj.tag $(O)utility.tag $(GAMEDIR)\NetHack.exe $(GAMEDIR)\NetHackW.exe $(O)install.tag
|
||||
@echo Done.
|
||||
|
||||
install.tag: $(DAT)\data $(DAT)\rumors $(DAT)\dungeon \
|
||||
$(DAT)\oracles $(DAT)\quest.dat sp_lev.tag $(DLB)
|
||||
$(O)install.tag: $(DAT)\data $(DAT)\rumors $(DAT)\dungeon \
|
||||
$(DAT)\oracles $(DAT)\quest.dat $(O)sp_lev.tag $(DLB)
|
||||
! IF ("$(USE_DLB)"=="Y")
|
||||
copy nhdat $(GAMEDIR)
|
||||
copy $(DAT)\license $(GAMEDIR)
|
||||
@@ -682,12 +684,10 @@ install.tag: $(DAT)\data $(DAT)\rumors $(DAT)\dungeon \
|
||||
if exist $(DAT)\symbols copy $(DAT)\symbols $(GAMEDIR)
|
||||
if exist $(DOC)\guidebook.txt copy $(DOC)\guidebook.txt $(GAMEDIR)\Guidebook.txt
|
||||
if exist $(DOC)\nethack.txt copy $(DOC)\nethack.txt $(GAMEDIR)\NetHack.txt
|
||||
$(U)makedefs -c
|
||||
-if not exist $(GAMEDIR)\defaults.nh copy fixed_defaults.nh $(GAMEDIR)\defaults.nh
|
||||
-if not exist $(GAMEDIR)\defaults.nh copy $(MSWSYS)\defaults.nh $(GAMEDIR)\defaults.nh
|
||||
-if not exist $(GAMEDIR)\record. goto>$(GAMEDIR)\record.
|
||||
@if exist $(GAMEDIR)\NetHack.PDB echo NOTE: You may want to remove $(GAMEDIR:\=/)/NetHack.PDB to conserve space
|
||||
@if exist $(GAMEDIR)\NetHackW.PDB echo NOTE: You may want to remove $(GAMEDIR:\=/)/NetHackW.PDB to conserve space
|
||||
-if not exist $(GAMEDIR)\defaults.nh copy $(MSWSYS)\defaults.nh $(GAMEDIR)\defaults.nh
|
||||
-if not exist $(GAMEDIR)\record. goto>$(GAMEDIR)\record.
|
||||
echo install done > $@
|
||||
|
||||
# copy $(MSWSYS)\winnt.hlp $(GAMEDIR)
|
||||
@@ -696,7 +696,7 @@ recover: $(U)recover.exe
|
||||
if exist $(U)recover.exe copy $(U)recover.exe $(GAMEDIR)
|
||||
if exist $(DOC)\recover.txt copy $(DOC)\recover.txt $(GAMEDIR)\recover.txt
|
||||
|
||||
sp_lev.tag: utility.tag $(DAT)\bigroom.des $(DAT)\castle.des \
|
||||
$(O)sp_lev.tag: $(O)utility.tag $(DAT)\bigroom.des $(DAT)\castle.des \
|
||||
$(DAT)\endgame.des $(DAT)\gehennom.des $(DAT)\knox.des \
|
||||
$(DAT)\medusa.des $(DAT)\oracle.des $(DAT)\tower.des \
|
||||
$(DAT)\yendor.des $(DAT)\arch.des $(DAT)\barb.des \
|
||||
@@ -730,9 +730,9 @@ sp_lev.tag: utility.tag $(DAT)\bigroom.des $(DAT)\castle.des \
|
||||
$(U)levcomp valkyrie.des
|
||||
$(U)levcomp wizard.des
|
||||
cd $(SRC)
|
||||
echo sp_levs done > sp_lev.tag
|
||||
echo sp_levs done > $(O)sp_lev.tag
|
||||
|
||||
utility.tag: $(INCL)\date.h $(INCL)\onames.h $(INCL)\pm.h \
|
||||
$(O)utility.tag: $(INCL)\date.h $(INCL)\onames.h $(INCL)\pm.h \
|
||||
$(SRC)\vis_tab.c \
|
||||
$(U)levcomp.exe $(INCL)\vis_tab.h \
|
||||
$(U)dgncomp.exe $(TILEUTIL16)
|
||||
@@ -752,10 +752,10 @@ $(O)console.res: $(MSWSYS)\console.rc $(MSWSYS)\NetHack.ico
|
||||
@$(rc) -r -fo$@ -i$(MSWSYS) -dNDEBUG $(MSWSYS)\console.rc
|
||||
|
||||
|
||||
#==========================================================================
|
||||
#==========================================
|
||||
# The game targets.
|
||||
#==========================================================================
|
||||
#[VS-start] Visual C
|
||||
#==========================================
|
||||
|
||||
# The section for linking the NetHack image looks a little strange at
|
||||
# first, especially if you are used to UNIX makes, or NDMAKE. It is
|
||||
# Microsoft nmake specific, and it gets around the problem of the
|
||||
@@ -777,8 +777,6 @@ $(O)console.res: $(MSWSYS)\console.rc $(MSWSYS)\NetHack.ico
|
||||
# with ^ as we have done below. Every occurence
|
||||
# of a <tab> in $(ALLOBJ) is replaced by
|
||||
# <+><return><tab>.
|
||||
#[VS-end]
|
||||
#==========================================================================
|
||||
|
||||
GAMEOBJ=$(ALLOBJ:^ =^
|
||||
)
|
||||
@@ -798,7 +796,7 @@ GAMEOBJ=$(GAMEOBJ:^ =^
|
||||
# objs: $(GAMEOBJ) $(TTYOBJ) $(O)tile.o $(O)guistub.o
|
||||
|
||||
|
||||
$(GAMEDIR)\NetHack.exe : gamedir.tag $(PDCLIB) $(O)tile.o $(O)nttty.o $(O)guistub.o \
|
||||
$(GAMEDIR)\NetHack.exe : $(O)gamedir.tag $(PDCLIB) $(O)tile.o $(O)nttty.o $(O)guistub.o \
|
||||
$(ALLOBJ) $(TTYOBJ) $(GUIOBJ) $(O)console.res $(KEYDLLS)
|
||||
@if not exist $(GAMEDIR)\*.* mkdir $(GAMEDIR)
|
||||
@echo Linking $(@:\=/)
|
||||
@@ -811,7 +809,7 @@ $(GAMEDIR)\NetHack.exe : gamedir.tag $(PDCLIB) $(O)tile.o $(O)nttty.o $(O)guistu
|
||||
$(O)guistub.o
|
||||
$(O)console.res
|
||||
<<
|
||||
@if exist install.tag del install.tag
|
||||
@if exist $(O)install.tag del $(O)install.tag
|
||||
|
||||
# NetHackW
|
||||
# full tty linkage libs:
|
||||
@@ -821,8 +819,8 @@ $(GAMEDIR)\NetHack.exe : gamedir.tag $(PDCLIB) $(O)tile.o $(O)nttty.o $(O)guistu
|
||||
# libs: $(LIBS) $(guilibs) $(COMCTRL)
|
||||
# objs: $(GAMEOBJ) $(GUIOBJ) $(O)tile.o $(O)ttystub.o
|
||||
|
||||
$(GAMEDIR)\NetHackW.exe : gamedir.tag $(O)tile.o $(O)ttystub.o \
|
||||
$(ALLOBJ) $(TTYOBJ) $(GUIOBJ) $(O)winhack.res gamedir.tag $(KEYDLLS)
|
||||
$(GAMEDIR)\NetHackW.exe : $(O)gamedir.tag $(O)tile.o $(O)ttystub.o \
|
||||
$(ALLOBJ) $(TTYOBJ) $(GUIOBJ) $(O)winhack.res $(O)gamedir.tag $(KEYDLLS)
|
||||
@if not exist $(GAMEDIR)\*.* mkdir $(GAMEDIR)
|
||||
@echo Linking $(@:\=/)
|
||||
$(link) $(lflagsBuild) $(guilflags) /STACK:2048 /PDB:$(GAMEDIR)\$(@B).PDB \
|
||||
@@ -833,11 +831,9 @@ $(GAMEDIR)\NetHackW.exe : gamedir.tag $(O)tile.o $(O)ttystub.o \
|
||||
$(O)ttystub.o
|
||||
$(O)winhack.res
|
||||
<<
|
||||
@echo Adding manifest
|
||||
mt.exe -manifest $(MSWIN)\NetHackW.exe.manifest -outputresource:$(GAMEDIR)\NetHackW.exe;1
|
||||
@if exist install.tag del install.tag
|
||||
@if exist $(O)install.tag del $(O)install.tag
|
||||
|
||||
gamedir.tag:
|
||||
$(O)gamedir.tag:
|
||||
@if not exist $(GAMEDIR)\*.* echo creating directory $(GAMEDIR:\=/)
|
||||
@if not exist $(GAMEDIR)\*.* mkdir $(GAMEDIR)
|
||||
@echo directory created > $@
|
||||
@@ -855,7 +851,7 @@ $(O)nhdefkey.def:
|
||||
@echo KeyHandlerName >>$@
|
||||
! ENDIF
|
||||
|
||||
$(GAMEDIR)\nhdefkey.dll : $(O)$(@B).o gamedir.tag $(O)$(@B).def
|
||||
$(GAMEDIR)\nhdefkey.dll : $(O)$(@B).o $(O)gamedir.tag $(O)$(@B).def
|
||||
@echo Linking $(@:\=/)
|
||||
@$(link) $(ldebug) /RELEASE /DLL user32.lib \
|
||||
/PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).map" /DEF:$(O)$(@B).def \
|
||||
@@ -874,7 +870,7 @@ $(O)nh340key.def:
|
||||
@echo KeyHandlerName >>$@
|
||||
! ENDIF
|
||||
|
||||
$(GAMEDIR)\nh340key.dll : $(O)$(@B).o gamedir.tag $(O)$(@B).def
|
||||
$(GAMEDIR)\nh340key.dll : $(O)$(@B).o $(O)gamedir.tag $(O)$(@B).def
|
||||
@echo Linking $(@:\=/)
|
||||
@$(link) $(ldebug) /RELEASE /NOLOGO /DLL user32.lib \
|
||||
/PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).map" /DEF:$(O)$(@B).def \
|
||||
@@ -893,20 +889,26 @@ $(O)nhraykey.def:
|
||||
@echo KeyHandlerName >>$@
|
||||
! ENDIF
|
||||
|
||||
$(GAMEDIR)\nhraykey.dll : $(O)$(@B).o gamedir.tag $(O)$(@B).def
|
||||
$(GAMEDIR)\nhraykey.dll : $(O)$(@B).o $(O)gamedir.tag $(O)$(@B).def
|
||||
@echo Linking $(@:\=/)
|
||||
@$(link) $(ldebug) /RELEASE /NOLOGO /DLL user32.lib \
|
||||
/PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).map" /DEF:$(O)$(@B).def \
|
||||
/IMPLIB:$(O)$(@B).lib -out:$@ $(O)$(@B).o
|
||||
|
||||
|
||||
#==========================================
|
||||
#=========== SECONDARY TARGETS ============
|
||||
#==========================================
|
||||
#
|
||||
# Secondary Targets.
|
||||
#
|
||||
|
||||
#==========================================
|
||||
# Makedefs Stuff
|
||||
#==========================================
|
||||
$(U)nhsizes.exe: $(O)nhsizes.o
|
||||
@echo Linking $(@:\=/)
|
||||
$(link) $(lflagsBuild) -out:$@ $(O)nhsizes.o $(O)panic.o $(O)alloc.o
|
||||
|
||||
$(O)nhsizes.o: $(CONFIG_H) nhsizes.c
|
||||
@$(cc) $(cflagsBuild) -Fo$@ nhsizes.c
|
||||
|
||||
$(U)makedefs.exe: $(MAKEOBJS)
|
||||
@echo Linking $(@:\=/)
|
||||
@$(link) $(lflagsBuild) /PDB:"$(O)$(@B).PDB" /MAP:"$(O)$(@B).MAP" -out:$@ $(MAKEOBJS)
|
||||
@@ -938,33 +940,6 @@ $(INCL)\vis_tab.h: $(U)makedefs.exe
|
||||
$(SRC)\vis_tab.c: $(U)makedefs.exe
|
||||
$(U)makedefs -z
|
||||
|
||||
$(DAT)\data: utility.tag $(DATABASE)
|
||||
$(U)makedefs -d
|
||||
|
||||
$(DAT)\rumors: utility.tag $(DAT)\rumors.tru $(DAT)\rumors.fal
|
||||
$(U)makedefs -r
|
||||
|
||||
$(DAT)\quest.dat: utility.tag $(DAT)\quest.txt
|
||||
$(U)makedefs -q
|
||||
|
||||
$(DAT)\oracles: utility.tag $(DAT)\oracles.txt
|
||||
$(U)makedefs -h
|
||||
|
||||
$(DAT)\engrave: $(DAT)\engrave.txt $(U)makedefs.exe
|
||||
$(U)makedefs -s
|
||||
|
||||
$(DAT)\epitaph: $(DAT)\epitaph.txt $(U)makedefs.exe
|
||||
$(U)makedefs -s
|
||||
|
||||
$(DAT)\bogusmon: $(DAT)\bogusmon.txt $(U)makedefs.exe
|
||||
$(U)makedefs -s
|
||||
|
||||
$(DAT)\dungeon: utility.tag $(DAT)\dungeon.def
|
||||
$(U)makedefs -e
|
||||
cd $(DAT)
|
||||
$(U)dgncomp dungeon.pdf
|
||||
cd $(SRC)
|
||||
|
||||
#==========================================
|
||||
# uudecode utility and uuencoded targets
|
||||
#==========================================
|
||||
@@ -1085,28 +1060,43 @@ $(U)dgncomp.exe: $(DGNCOMPOBJS)
|
||||
)
|
||||
<<
|
||||
|
||||
#=================================================
|
||||
# For a couple of devteam utilities
|
||||
#=================================================
|
||||
|
||||
$(U)nhsizes.exe: $(O)nhsizes.o
|
||||
@echo Linking $(@:\=/)
|
||||
$(link) $(lflagsBuild) -out:$@ $(O)nhsizes.o $(O)panic.o $(O)alloc.o
|
||||
|
||||
$(U)nhsizes2.exe: $(O)nhsizes2.o
|
||||
@echo Linking $(@:\=/)
|
||||
$(link) $(lflagsBuild) -out:$@ $(O)nhsizes2.o $(O)panic.o $(O)alloc.o
|
||||
|
||||
$(O)nhsizes.o: $(CONFIG_H) nhsizes.c
|
||||
@$(cc) $(cflagsBuild) -Fo$@ nhsizes.c
|
||||
|
||||
$(O)nhsizes2.o: $(CONFIG_H) nhsizes2.c
|
||||
@$(cc) $(cflagsBuild) -Fo$@ nhsizes2.c
|
||||
|
||||
#=================================================
|
||||
# Create directory for holding object files
|
||||
#=================================================
|
||||
|
||||
$(O)obj.tag:
|
||||
@if not exist $(OBJ)\*.* echo creating directory $(OBJ:\=/)
|
||||
@if not exist $(OBJ)\*.* mkdir $(OBJ)
|
||||
@echo directory created >$@
|
||||
|
||||
#==========================================
|
||||
# Notify of any CL environment variables
|
||||
# in effect since they change the compiler
|
||||
# options.
|
||||
#==========================================
|
||||
|
||||
$(O)envchk.tag: $(O)obj.tag
|
||||
! IF "$(TARGET_CPU)"=="x64"
|
||||
@echo Windows x64 64-bit target build
|
||||
! ELSE
|
||||
@echo Windows x86 32-bit target build
|
||||
! ENDIF
|
||||
!IFDEF TTYOBJ
|
||||
@echo tty window support included
|
||||
! IF "$(ADD_CURSES)"=="Y"
|
||||
@echo curses window support also included
|
||||
! ENDIF
|
||||
!ENDIF
|
||||
! IF "$(CL)"!=""
|
||||
# @echo Warning, the CL Environment variable is defined:
|
||||
# @echo CL=$(CL)
|
||||
! ENDIF
|
||||
echo envchk >$@
|
||||
|
||||
#==========================================
|
||||
#=========== SECONDARY TARGETS ============
|
||||
#==========================================
|
||||
|
||||
#==========================================
|
||||
# DLB utility and nhdat file creation
|
||||
#==========================================
|
||||
@@ -1132,7 +1122,7 @@ $(DAT)\porthelp: $(MSWSYS)\porthelp
|
||||
nhdat: $(U)dlb_main.exe $(DAT)\data $(DAT)\oracles $(OPTIONS_FILE) \
|
||||
$(DAT)\quest.dat $(DAT)\rumors $(DAT)\help $(DAT)\hh $(DAT)\cmdhelp $(DAT)\keyhelp \
|
||||
$(DAT)\history $(DAT)\opthelp $(DAT)\wizhelp $(DAT)\dungeon $(DAT)\porthelp \
|
||||
$(DAT)\license $(DAT)\engrave $(DAT)\epitaph $(DAT)\bogusmon $(DAT)\tribute sp_lev.tag
|
||||
$(DAT)\license $(DAT)\engrave $(DAT)\epitaph $(DAT)\bogusmon $(DAT)\tribute $(O)sp_lev.tag
|
||||
cd $(DAT)
|
||||
echo data >dlb.lst
|
||||
echo oracles >>dlb.lst
|
||||
@@ -1268,41 +1258,12 @@ $(O)til2bm32.o: $(WSHR)\tile2bmp.c $(HACK_H) $(TILE_H) $(MSWSYS)\win32api.h
|
||||
@$(cc) $(cflagsBuild) -I$(WSHR) /DPACKED_FILE /DTILE_X=32 /DTILE_Y=32 /Fo$@ $(WSHR)\tile2bmp.c
|
||||
|
||||
#==========================================
|
||||
# PDCurses Library
|
||||
# PDCurses
|
||||
#==========================================
|
||||
|
||||
$(O)pdcurses.lib : $(PDCLIBOBJS) $(PDCOBJS)
|
||||
$(O)\pdcurses.lib : $(PDCLIBOBJS) $(PDCOBJS)
|
||||
lib -nologo /out:$@ $(PDCLIBOBJS) $(PDCOBJS)
|
||||
|
||||
#==========================================
|
||||
# Notify of any CL environment variables
|
||||
# in effect since they change the compiler
|
||||
# options.
|
||||
#==========================================
|
||||
|
||||
envchk.tag: obj.tag
|
||||
! IF "$(TARGET_CPU)"=="x64"
|
||||
@echo Windows x64 64-bit target build
|
||||
! ELSE
|
||||
@echo Windows x86 32-bit target build
|
||||
! ENDIF
|
||||
!IFDEF TTYOBJ
|
||||
@echo tty window support included
|
||||
! IF "$(ADD_CURSES)"=="Y"
|
||||
@echo curses window support also included
|
||||
! ENDIF
|
||||
!ENDIF
|
||||
! IF "$(CL)"!=""
|
||||
# @echo Warning, the CL Environment variable is defined:
|
||||
# @echo CL=$(CL)
|
||||
! ENDIF
|
||||
|
||||
obj.tag:
|
||||
echo envchk >$@
|
||||
@if not exist $(OBJ)\*.* echo creating directory $(OBJ:\=/)
|
||||
@if not exist $(OBJ)\*.* mkdir $(OBJ)
|
||||
@echo directory created >$@
|
||||
|
||||
#==========================================
|
||||
# Housekeeping
|
||||
#==========================================
|
||||
@@ -1366,10 +1327,11 @@ spotless: clean
|
||||
if exist $(DAT)\wizard?.lev del $(DAT)\wizard?.lev
|
||||
if exist $(DAT)\dlb.lst del $(DAT)\dlb.lst
|
||||
if exist $(DAT)\porthelp del $(DAT)\porthelp
|
||||
if exist sp_lev.tag del sp_lev.tag
|
||||
if exist $(O)sp_lev.tag del $(O)sp_lev.tag
|
||||
if exist $(SRC)\vis_tab.c del $(SRC)\vis_tab.c
|
||||
if exist nhdat. del nhdat.
|
||||
if exist gamedir.tag del gamedir.tag
|
||||
if exist $(O)obj.tag del $(O)obj.tag
|
||||
if exist $(O)gamedir.tag del $(O)gamedir.tag
|
||||
if exist $(O)nh*key.lib del $(O)nh*key.lib
|
||||
if exist $(O)nh*key.exp del $(O)nh*key.exp
|
||||
if exist $(MSWIN)\mnsel.bmp del $(MSWIN)\mnsel.bmp
|
||||
@@ -1391,20 +1353,19 @@ spotless: clean
|
||||
!ENDIF
|
||||
clean:
|
||||
if exist $(O)*.o del $(O)*.o
|
||||
if exist utility.tag del utility.tag
|
||||
if exist $(O)utility.tag del $(O)utility.tag
|
||||
if exist $(U)makedefs.exe del $(U)makedefs.exe
|
||||
if exist $(U)levcomp.exe del $(U)levcomp.exe
|
||||
if exist $(U)dgncomp.exe del $(U)dgncomp.exe
|
||||
if exist $(SRC)\*.lnk del $(SRC)\*.lnk
|
||||
if exist $(SRC)\*.map del $(SRC)\*.map
|
||||
if exist $(SRC)\fixed_defaults.nh del $(SRC)\fixed_defaults.nh
|
||||
if exist install.tag del install.tag
|
||||
if exist $(O)install.tag del $(O)install.tag
|
||||
if exist $(O)console.res del $(O)console.res
|
||||
if exist $(O)dgncomp.MAP del $(O)dgncomp.MAP
|
||||
if exist $(O)dgncomp.PDB del $(O)dgncomp.PDB
|
||||
if exist $(O)dlb_main.MAP del $(O)dlb_main.MAP
|
||||
if exist $(O)dlb_main.PDB del $(O)dlb_main.PDB
|
||||
if exist gamedir.tag del gamedir.tag
|
||||
if exist $(O)gamedir.tag del $(O)gamedir.tag
|
||||
if exist $(O)levcomp.MAP del $(O)levcomp.MAP
|
||||
if exist $(O)levcomp.PDB del $(O)levcomp.PDB
|
||||
if exist $(O)makedefs.MAP del $(O)makedefs.MAP
|
||||
@@ -1425,8 +1386,9 @@ clean:
|
||||
if exist $(O)nhraykey.lib del $(O)nhraykey.lib
|
||||
if exist $(O)nhraykey.map del $(O)nhraykey.map
|
||||
if exist $(O)nhraykey.PDB del $(O)nhraykey.PDB
|
||||
if exist envchk.tag del envchk.tag
|
||||
if exist sp_lev.tag del sp_lev.tag
|
||||
if exist $(O)envchk.tag del $(O)envchk.tag
|
||||
if exist $(O)obj.tag del $(O)obj.tag
|
||||
if exist $(O)sp_lev.tag del $(O)sp_lev.tag
|
||||
if exist $(O)uudecode.MAP del $(O)uudecode.MAP
|
||||
if exist $(O)uudecode.PDB del $(O)uudecode.PDB
|
||||
rem
|
||||
@@ -1444,6 +1406,37 @@ clean:
|
||||
# OTHER DEPENDENCIES
|
||||
#===================================================================
|
||||
|
||||
#
|
||||
# dat dependencies
|
||||
#
|
||||
|
||||
$(DAT)\data: $(O)utility.tag $(DATABASE)
|
||||
$(U)makedefs -d
|
||||
|
||||
$(DAT)\rumors: $(O)utility.tag $(DAT)\rumors.tru $(DAT)\rumors.fal
|
||||
$(U)makedefs -r
|
||||
|
||||
$(DAT)\quest.dat: $(O)utility.tag $(DAT)\quest.txt
|
||||
$(U)makedefs -q
|
||||
|
||||
$(DAT)\oracles: $(O)utility.tag $(DAT)\oracles.txt
|
||||
$(U)makedefs -h
|
||||
|
||||
$(DAT)\engrave: $(DAT)\engrave.txt $(U)makedefs.exe
|
||||
$(U)makedefs -s
|
||||
|
||||
$(DAT)\epitaph: $(DAT)\epitaph.txt $(U)makedefs.exe
|
||||
$(U)makedefs -s
|
||||
|
||||
$(DAT)\bogusmon: $(DAT)\bogusmon.txt $(U)makedefs.exe
|
||||
$(U)makedefs -s
|
||||
|
||||
$(DAT)\dungeon: $(O)utility.tag $(DAT)\dungeon.def
|
||||
$(U)makedefs -e
|
||||
cd $(DAT)
|
||||
$(U)dgncomp dungeon.pdf
|
||||
cd $(SRC)
|
||||
|
||||
#
|
||||
# NT dependencies
|
||||
#
|
||||
@@ -1475,8 +1468,6 @@ $(O)winhack.o: $(HACK_H) $(MSWIN)\winhack.c
|
||||
$(O)ttystub.o: $(HACK_H) $(MSWSYS)\stubs.c
|
||||
@$(cc) $(cflagsBuild) -DTTYSTUB -Fo$@ $(MSWSYS)\stubs.c
|
||||
|
||||
$(O)tile.o: $(SRC)\tile.c $(HACK_H)
|
||||
|
||||
#
|
||||
# util dependencies
|
||||
#
|
||||
@@ -1490,21 +1481,18 @@ $(O)panic.o: $(U)panic.c $(CONFIG_H)
|
||||
|
||||
(O)cppregex.o: $(O)cppregex.cpp $(HACK_H)
|
||||
@$(CC) $(cflagsBuild) -Fo$@ ..\sys\share\cppregex.cpp
|
||||
#
|
||||
# Other dependencies needed by some ports
|
||||
|
||||
#
|
||||
|
||||
# curses window port dependencies
|
||||
|
||||
$(O)cursdial.o: $(WCURSES)\cursdial.c $(WCURSES)\cursdial.h $(INCL)\wincurs.h
|
||||
$(O)cursinit.c: $(WCURSES)\cursinit.c $(WCURSES)\cursinit.h $(INCL)\wincurs.h
|
||||
$(O)cursinvt.c: $(WCURSES)\cursinvt.c $(WCURSES)\cursinvt.h $(INCL)\wincurs.h
|
||||
$(O)cursmain.c: $(WCURSES)\cursmain.c $(WCURSES)\cursmain.h $(INCL)\wincurs.h
|
||||
$(O)cursmesg.c: $(WCURSES)\cursmesg.c $(WCURSES)\cursmesg.h $(INCL)\wincurs.h
|
||||
$(O)cursmisc.c: $(WCURSES)\cursmisc.c $(WCURSES)\cursmisc.h $(INCL)\wincurs.h
|
||||
$(O)cursstat.c: $(WCURSES)\cursstat.c $(WCURSES)\cursstat.h $(INCL)\wincurs.h
|
||||
$(O)curswins.c: $(WCURSES)\curswins.c $(WCURSES)\curswins.h $(INCL)\wincurs.h
|
||||
|
||||
#
|
||||
$(O)\cursdial.o: $(WCURSES)\cursdial.c $(WCURSES)\cursdial.h $(INCL)\wincurs.h
|
||||
$(O)\cursinit.c: $(WCURSES)\cursinit.c $(WCURSES)\cursinit.h $(INCL)\wincurs.h
|
||||
$(O)\cursinvt.c: $(WCURSES)\cursinvt.c $(WCURSES)\cursinvt.h $(INCL)\wincurs.h
|
||||
$(O)\cursmain.c: $(WCURSES)\cursmain.c $(WCURSES)\cursmain.h $(INCL)\wincurs.h
|
||||
$(O)\cursmesg.c: $(WCURSES)\cursmesg.c $(WCURSES)\cursmesg.h $(INCL)\wincurs.h
|
||||
$(O)\cursmisc.c: $(WCURSES)\cursmisc.c $(WCURSES)\cursmisc.h $(INCL)\wincurs.h
|
||||
$(O)\cursstat.c: $(WCURSES)\cursstat.c $(WCURSES)\cursstat.h $(INCL)\wincurs.h
|
||||
$(O)\curswins.c: $(WCURSES)\curswins.c $(WCURSES)\curswins.h $(INCL)\wincurs.h
|
||||
#
|
||||
# The rest are stolen from sys/unix/Makefile.src,
|
||||
# with the following changes:
|
||||
@@ -1577,6 +1565,7 @@ $(O)wintext.o: ..\win\X11\wintext.c $(HACK_H) $(INCL)\winX.h $(INCL)\xwindow.h
|
||||
@$(CC) $(cflagsBuild) -Fo$@ ..\win\X11\wintext.c
|
||||
$(O)winval.o: ..\win\X11\winval.c $(HACK_H) $(INCL)\winX.h
|
||||
@$(CC) $(cflagsBuild) -Fo$@ ..\win\X11\winval.c
|
||||
$(O)tile.o: $(SRC)\tile.c $(HACK_H)
|
||||
$(O)gnaskstr.o: ..\win\gnome\gnaskstr.c ..\win\gnome\gnaskstr.h \
|
||||
..\win\gnome\gnmain.h
|
||||
@$(CC) $(cflagsBuild) $(GNOMEINC) -Fo$@ ..\win\gnome\gnaskstr.c
|
||||
|
||||
Reference in New Issue
Block a user