Merge branch 'NetHack-3.6'
This commit is contained in:
@@ -45,7 +45,7 @@
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%.au
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\author{Original version - Eric S. Raymond\\
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(Edited and expanded for 3.6 by Mike Stephenson and others)}
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\date{November 2, 2019}
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\date{November 7, 2019}
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\maketitle
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@@ -2044,8 +2044,8 @@ will result in it disappearing from your map, similarly if it is the
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one who moved rather than you.
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%.pg
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However, if you encounter a monster which you can't see or
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sense---perhaps it is invisible and has just tapped you on the
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However, if you encounter a monster which you can't see or
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sense---perhaps it is invisible and has just tapped you on the
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noggin---a special ``remembered, unseen monster'' marker will be displayed at
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the location where you think it is.
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That will persist until you have
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@@ -2701,8 +2701,8 @@ you are carrying (shopkeepers aside).
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Normally, if you have seen an object at a particular map location and
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move to another location where you can't directly see that object any
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more, if will continue to be displayed on your map.
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That remains the case even if it is not actually there any
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more---perhaps a monster has picked it up or it has rotted
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That remains the case even if it is not actually there any
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more---perhaps a monster has picked it up or it has rotted
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away---until you can see or feel that location again.
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One notable exception is that if the object gets covered by the
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``remembered, unseen monster'' marker.
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@@ -2875,7 +2875,7 @@ directory. The file may not exist, but it is a normal ASCII text file and
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can be created with any text editor.\\
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%.lp ""
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On Windows, it is \mbox{``.nethackrc''} in the foler
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On Windows, it is \mbox{``.nethackrc''} in the folder
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\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.6''}}. The
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file may not exist, but it is a normal ASCII text file and can be created
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with any text editor.
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@@ -2886,7 +2886,7 @@ If you had not created the configuration file, {\it NetHack\/} will create
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the configuration file for you using the default template file.
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%.lp ""
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On MS-DOS it is \mbox{``defaults.nh''} in the same folder as
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On MS-DOS it is \mbox{``defaults.nh''} in the same folder as
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\mbox{{\it nethack.exe\/}}.\\
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%.lp ""
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@@ -3065,7 +3065,7 @@ Example:
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%.lp ""
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%.pg
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Here is a short example of config file contents:
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Here is an example of configuration file contents:
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%.sd
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\begin{verbatim}
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# Set your character's role, race, gender, and alignment.
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@@ -3073,10 +3073,13 @@ Here is a short example of config file contents:
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# Turn on autopickup, set automatically picked up object types
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OPTIONS=autopickup,pickup_types:$"=/!?+
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# Show colored text if possible
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OPTIONS=color
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# Show lit corridors differently
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OPTIONS=lit_corridor
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# Map customization
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OPTIONS=color # Display things in color if possible
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OPTIONS=lit_corridor # Show lit corridors differently
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OPTIONS=hilite_pet,hilite_pile
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# Replace small punctuation (tick marks) with digits
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SYMBOLS=S_boulder:0,S_golem:7
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# No startup splash screen. Windows GUI only.
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OPTIONS=!splash_screen
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@@ -3518,7 +3521,7 @@ Valid settings are:
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%.sd
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%.si
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{\tt 0} --- disabled\\
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{\tt 1} --- enabled and make OS adjustment to support mouse use in the game\\
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{\tt 1} --- enabled and make OS adjustment to support mouse use\\
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{\tt 2} --- enabled like {\tt 1}, but does not make any OS adjustments\\
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%.ei
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%.ed
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@@ -3997,7 +4000,7 @@ windowtype that you have chosen.
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Character strings that are too long may be truncated.
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Not all window ports will adjust for all settings listed
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here. You can safely add any of these options to your
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config file, and if the window port is capable of adjusting
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configuration file, and if the window port is capable of adjusting
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to suit your preferences, it will attempt to do so. If it
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can't it will silently ignore it. You can find out if an
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option is supported by the window port that you are currently
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@@ -4250,7 +4253,8 @@ returns to {\it NetHack\/} to help compensate for international keyboard
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issues.
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OPTIONS=subkeyvalue:171/92
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will return 92 to {\it NetHack\/}, if 171 was originally going to be returned.
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You can use multiple subkeyvalue statements in the config file if needed.
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You can use multiple subkeyvalue statements in the configuration file
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if needed.
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Cannot be set with the `{\tt O}' command.
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%.lp
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\item[\ib{video}]
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@@ -4320,13 +4324,14 @@ character in the pattern, specifically:
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%.ei
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%.ed
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The {\it autopickup\verb+_+exception\/} rules are processed in the order
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in which they appear in your config file, thus allowing a later rule to override
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an earlier rule.
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The {\it autopickup\verb+_+exception\/} rules are processed in the order
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in which they appear in your configuration file, thus allowing a
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later rule to override an earlier rule.
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%.lp ""
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Exceptions can be set with the `{\tt O}' command, but because they are not included
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in your config file, they won't be in effect if you save and then restore your game.
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Exceptions can be set with the `{\tt O}' command, but because they are not
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included in your configuration file, they won't be in effect if you save
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and then restore your game.
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{\it autopickup\verb+_+exception\/} rules are not saved with the game.
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\elist
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@@ -4375,8 +4380,9 @@ the ``{\tt <esc>}'', ``{\tt <enter>}'', and ``{\tt <space>}'' keys.
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%.lp "Menu accelerator keys"
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\item[\tb{Menu accelerator keys}]
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The menu control or accelerator keys can also be rebound via OPTIONS-lines
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in the config file. You cannot bind object symbols into menu accelerators.
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The menu control or accelerator keys can also be rebound via OPTIONS lines
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in the configuration file.
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You cannot bind object symbols into menu accelerators.
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%.lp "Special command keys"
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\item[\tb{Special command keys}]
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@@ -4546,7 +4552,7 @@ You can change the way the messages are shown in the message area, when
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the message matches a user-defined pattern.
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%.pg
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In general, the config file entries to configure the message types
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In general, the configuration file entries to describe the message types
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look like this:
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\begin{verbatim}
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MSGTYPE=type "pattern"
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@@ -4584,7 +4590,7 @@ the user is prompted with more-prompt, and a message matching
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``You displaced \verb+<+something\verb+>+'' is not shown at all.
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%.lp
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The order of the defined MSGTYPE-lines is important; the last matching
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The order of the defined MSGTYPE lines is important; the last matching
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rule is used. Put the general case first, exceptions below them.
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%.pg
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@@ -4595,11 +4601,12 @@ rule is used. Put the general case first, exceptions below them.
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%.pg
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Some platforms allow you to define colors used in menu lines when the
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line matches a user-defined pattern. At this time the tty, win32tty and
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win32gui support this.
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line matches a user-defined pattern.
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At this time the tty, curses, win32tty and
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win32gui interfaces support this.
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%.pg
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In general, the config file entries to configure the menu color mappings
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In general, the configuration file entries to describe the menu color mappings
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look like this:
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\begin{verbatim}
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MENUCOLOR="pattern"=color&attribute
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@@ -4651,8 +4658,8 @@ specifies that any menu line with ``~blessed~'' contained
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in it will be shown in green color, lines with ``~cursed~'' will be
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shown in red, and lines with ``~cursed~'' followed by ``(being worn)''
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on the same line will be shown in red color and underlined.
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You can have multiple MENUCOLOR entries in your config file,
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and the last MENUCOLOR-line in your config file that matches
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You can have multiple MENUCOLOR entries in your configuration file,
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and the last MENUCOLOR line that matches
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a menu line will be used for the line.
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%.pg
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@@ -4673,7 +4680,7 @@ At this time the Qt port and the win32tty and win32gui ports support the
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use of user sounds.
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%.pg
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The following config file entries are relevant to mapping user sounds
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The following configuration file entries are relevant to mapping user sounds
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to messages:
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\blist{}
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@@ -4852,7 +4859,7 @@ is tested; the character's name is ignored.
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\elist
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The in-game options menu can help you determine the correct syntax for a
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config file.
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configuration file.
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The whole feature can be disable by setting option {\it statushilites} to 0.
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@@ -4894,7 +4901,7 @@ on the rogue level.
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\elist
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You can also override one or more symbols using the {\it SYMBOLS\/} and
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{\it ROGUESYMBOLS\/} config file options.
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{\it ROGUESYMBOLS\/} configuration file options.
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Symbols are specified as {\it name:value\/} pairs.
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Note that {\it NetHack\/} escape-processes
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the {\it value\/} string in conventional C fashion.
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@@ -5094,13 +5101,16 @@ Default & Symbol Name & Description\\
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}
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\hyphenation{sysconf} %no syllable breaks => don't hyphenate file name
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%.pg
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Notes: several symbols in this table appear to be blank.
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%.lp
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Notes:
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%.lp "*"
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Several symbols in this table appear to be blank.
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They are the space character, except for S\verb+_+pet\verb+_+override
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and S\verb+_+player\verb+_+override which don't have any default value
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and can only be used if enabled in the ``sysconf'' file.
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%.pg
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%.lp "*"
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S\verb+_+rock is misleadingly named; rocks and stones use S\verb+_+gem.
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Statues and boulders are the rock being referred to, but since
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version 3.6.0, statues are displayed as the monster they depict.
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@@ -5732,7 +5742,7 @@ time of release of 3.6.1 consisted of
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%.pg
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\medskip
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In early May 2019, another 320 bug fixes along with some enhancements and
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In early May 2019, another 320 bug fixes along with some enhancements and
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the adopted curses window port, were released as 3.6.2.
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%.pg
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@@ -5758,7 +5768,7 @@ again to {\it M. Drew Streib} and {\it Pasi Kallinen} for providing a
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public NetHack server at nethack.alt.org. Thanks to {\it Keith Simpson}
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and {\it Andy Thomson} for hardfought.org. Thanks to all those
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unnamed dungeoneers who invest their time and effort into annual
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{\it NetHack\/} tournaments such as {\it Junethack},
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{\it NetHack\/} tournaments such as {\it Junethack},
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{\it The November NetHack Tournament} and in days past,
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{\it devnull.net\/} (gone for now, but not forgotten).
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\clearpage
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@@ -5767,7 +5777,7 @@ unnamed dungeoneers who invest their time and effort into annual
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\section*{Dungeoneers}
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%.pg
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\nd From time to time, some depraved individual out there in netland sends a
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particularly intriguing modification to help out with the game. The
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particularly intriguing modification to help out with the game. The
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{\it NetHack Development Team} sometimes makes note of the names of the worst
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of these miscreants in this, the list of Dungeoneers:
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%.sd
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@@ -5836,7 +5846,3 @@ Izchak Miller & Mike Stephenson
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%\end{flushleft}
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\end{document}
|
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Reference in New Issue
Block a user