diff --git a/doc/fixes33.2 b/doc/fixes33.2 index f5a19904f..0d392f0bf 100644 --- a/doc/fixes33.2 +++ b/doc/fixes33.2 @@ -406,6 +406,8 @@ correctly handle polymorphed quest leader swallowing zombies/mummies whole makes you sick, like when eating them normally impose additional teleport restrictions on the no-teleport Plane of Air landmines set off by pushed boulders have same effects as stepping on them +secret corridor detected out of vision range is still displayed (prevents bug + where wand of secret door detection found nothing but still identified) Platform- and/or Interface-Specific Fixes diff --git a/src/detect.c b/src/detect.c index c77c6e612..714e5d02f 100644 --- a/src/detect.c +++ b/src/detect.c @@ -957,10 +957,13 @@ genericptr_t num; if(levl[zx][zy].typ == SDOOR) { cvt_sdoor_to_door(&levl[zx][zy]); /* .typ = DOOR */ + magic_map_background(zx, zy, 0); newsym(zx, zy); (*(int*)num)++; } else if(levl[zx][zy].typ == SCORR) { levl[zx][zy].typ = CORR; + unblock_point(zx,zy); + magic_map_background(zx, zy, 0); newsym(zx, zy); (*(int*)num)++; } else if ((ttmp = t_at(zx, zy)) != 0) {