Allow MICRO and WIN32 code paths to diverge

There's still a lot of overlap for 3.4.1, but not
100% any longer and it facilitates some improvements
- Allow error save files on WIN32
This commit is contained in:
nethack.allison
2002-03-30 19:09:56 +00:00
parent c49130e5bd
commit 51f9892b3b
18 changed files with 84 additions and 72 deletions

View File

@@ -48,7 +48,7 @@ int fd;
return(0);
}
# else
# if defined(MICRO) && !defined(NO_FSTAT)
# if (defined(MICRO) || defined(WIN32)) && !defined(NO_FSTAT)
if(fstat(fd, &buf)) {
if(moves > 1) pline("Cannot get status of saved level? ");
else pline("Cannot get status of saved game");