set_corpsenm()

Provide a common routine that always does the right
thing with respect to timers and weight when altering
obj->corpsenm, and use it throughout the code.
This commit is contained in:
nethack.allison
2006-05-09 23:10:22 +00:00
parent c0731a8809
commit 52586db3ae
7 changed files with 56 additions and 36 deletions
+2 -2
View File
@@ -1,4 +1,4 @@
/* SCCS Id: @(#)zap.c 3.5 2006/04/17 */
/* SCCS Id: @(#)zap.c 3.5 2006/05/09 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -1283,7 +1283,7 @@ poly_obj(obj, id)
/* Actually more things use corpsenm but they polymorph differently */
#define USES_CORPSENM(typ) ((typ)==CORPSE || (typ)==STATUE || (typ)==FIGURINE)
if (USES_CORPSENM(obj->otyp) && USES_CORPSENM(id))
otmp->corpsenm = obj->corpsenm;
set_corpsenm(otmp, obj->corpsenm);
#undef USES_CORPSENM
}