some more 3.4.1 prep

patchlevel.h detail cut back
README
This commit is contained in:
nethack.allison
2002-03-29 19:41:49 +00:00
parent e206522126
commit 5488f521bb
3 changed files with 14 additions and 33 deletions

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)patchlevel.h 3.4 2002/03/28 */
/* SCCS Id: @(#)patchlevel.h 3.4 2002/03/29 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -42,16 +42,9 @@
/* Patch 1, March 31, 2002
* Fix a fatal error involving land mines and boulders/statues
* Several message glitches corrected
* Restore bumping into closed doors while impaired
* Fix iron ball cases that could put the chain in solid rock
* A few glitches around gas spore explosions are corrected
* Sunsword should extinguish if monster wielding it dies
* Wizard will harass post-invocation even if you haven't kill him yet
* non-square tile support for X11 and Gnome
* win32: ensure error messages are delivered during game startup
* win32: some cosmetic corrections and one crash fix from window sizing
* win32: filter any punctuation characters from "Who are you" response
* Several message and other glitches corrected
* win32: some interface improvements
* unix: improved tile support
*/
/*