some more 3.4.1 prep
patchlevel.h detail cut back README
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)patchlevel.h 3.4 2002/03/28 */
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/* SCCS Id: @(#)patchlevel.h 3.4 2002/03/29 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -42,16 +42,9 @@
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/* Patch 1, March 31, 2002
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* Fix a fatal error involving land mines and boulders/statues
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* Several message glitches corrected
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* Restore bumping into closed doors while impaired
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* Fix iron ball cases that could put the chain in solid rock
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* A few glitches around gas spore explosions are corrected
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* Sunsword should extinguish if monster wielding it dies
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* Wizard will harass post-invocation even if you haven't kill him yet
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* non-square tile support for X11 and Gnome
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* win32: ensure error messages are delivered during game startup
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* win32: some cosmetic corrections and one crash fix from window sizing
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* win32: filter any punctuation characters from "Who are you" response
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* Several message and other glitches corrected
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* win32: some interface improvements
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* unix: improved tile support
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*/
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/*
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