From 556a7d1d04824b6a7cefa90212dac8133a4829bd Mon Sep 17 00:00:00 2001 From: jwalz Date: Sat, 5 Jan 2002 21:05:46 +0000 Subject: [PATCH] *** empty log message *** --- dat/bigroom.des | 436 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 436 insertions(+) create mode 100644 dat/bigroom.des diff --git a/dat/bigroom.des b/dat/bigroom.des new file mode 100644 index 000000000..0c2d07f7a --- /dev/null +++ b/dat/bigroom.des @@ -0,0 +1,436 @@ +# SCCS Id: @(#)bigroom.des 3.3 90/04/15 +# Copyright (c) 1989 by Jean-Christophe Collet +# Copyright (c) 1990 by M. Stephenson +# NetHack may be freely redistributed. See license for details. +# +# These are the bigroom levels: +# + +MAZE:"bigrm-1",' ' +GEOMETRY:center,center +MAP +--------------------------------------------------------------------------- +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +--------------------------------------------------------------------------- +ENDMAP +# Dungeon Description +REGION:(01,01,73,16),lit,"ordinary" +# Stairs +STAIR:random,up +STAIR:random,down +# Non diggable walls +NON_DIGGABLE:(00,00,74,17) +# Objects +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +# Random traps +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +# Random monsters. +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random + +# Here, just play with the lighting... + +MAZE:"bigrm-2",' ' +GEOMETRY:center,center +MAP +--------------------------------------------------------------------------- +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +--------------------------------------------------------------------------- +ENDMAP +# Dungeon Description +REGION:(01,01,23,06),lit,"ordinary" +REGION:(01,07,23,10),unlit,"ordinary" +REGION:(01,11,23,16),lit,"ordinary" +REGION:(24,01,50,06),unlit,"ordinary" +REGION:(24,07,50,10),lit,"ordinary" +REGION:(24,11,50,16),unlit,"ordinary" +REGION:(51,01,73,06),lit,"ordinary" +REGION:(51,07,73,10),unlit,"ordinary" +REGION:(51,11,73,16),lit,"ordinary" +# Stairs +STAIR:random,up +STAIR:random,down +# Non diggable walls +NON_DIGGABLE:(00,00,74,17) +# Objects +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +# Random traps +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +# Random monsters. +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random + +# Now, let's get fancy... + +MAZE:"bigrm-3",' ' +GEOMETRY:center,center +MAP +--------------------------------------------------------------------------- +|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|..............---.......................................---..............| +|...............|.........................................|...............| +|.....|.|.|.|.|---|.|.|.|.|...................|.|.|.|.|.|---|.|.|.|.|.....| +|.....|-------- --------|...................|---------- --------|.....| +|.....|.|.|.|.|---|.|.|.|.|...................|.|.|.|.|.|---|.|.|.|.|.....| +|...............|.........................................|...............| +|..............---.......................................---..............| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.........................................................................| +|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.|.| +--------------------------------------------------------------------------- +ENDMAP +# Dungeon Description +REGION:(01,01,73,16),lit,"ordinary" +# Stairs +STAIR:random,up +STAIR:random,down +# Non diggable walls +NON_DIGGABLE:(00,00,74,17) +# Objects +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +# Random traps +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +# Random monsters. +MONSTER:random,random,(01,01) +MONSTER:random,random,(13,01) +MONSTER:random,random,(25,01) +MONSTER:random,random,(37,01) +MONSTER:random,random,(49,01) +MONSTER:random,random,(61,01) +MONSTER:random,random,(73,01) +MONSTER:random,random,(07,07) +MONSTER:random,random,(13,07) +MONSTER:random,random,(25,07) +MONSTER:random,random,(37,07) +MONSTER:random,random,(49,07) +MONSTER:random,random,(61,07) +MONSTER:random,random,(67,07) +MONSTER:random,random,(07,09) +MONSTER:random,random,(13,09) +MONSTER:random,random,(25,09) +MONSTER:random,random,(37,09) +MONSTER:random,random,(49,09) +MONSTER:random,random,(61,09) +MONSTER:random,random,(67,09) +MONSTER:random,random,(01,16) +MONSTER:random,random,(13,16) +MONSTER:random,random,(25,16) +MONSTER:random,random,(37,16) +MONSTER:random,random,(49,16) +MONSTER:random,random,(61,16) +MONSTER:random,random,(73,16) +MAZE:"bigrm-4",' ' +GEOMETRY:center,center +MAP +----------- ----------- +|.........| |.........| +|.........|-----------| |-----------|.........| +|-|...................|----------| |----------|...................|-| + -|.............................|-------|.............................|- + -|.................................................................|- + -|...............................................................|- + -|.............................................................|- + -|...........................................................|- + -|...........................................................|- + -|.............................................................|- + -|...............................................................|- + -|.................................................................|- + -|.............................|-------|.............................|- +|-|...................|----------| |----------|...................|-| +|.........|-----------| |-----------|.........| +|.........| |.........| +----------- ----------- +ENDMAP +# Dungeon Description +REGION:(01,01,73,16),lit,"ordinary" +# Stairs +STAIR:random,up +STAIR:random,down +# Non diggable walls +NON_DIGGABLE:(00,00,74,17) +# Fountains +FOUNTAIN:(05,02) +FOUNTAIN:(05,15) +FOUNTAIN:(69,02) +FOUNTAIN:(69,15) +# Objects +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +# Random traps +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +# Random monsters. +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random + +# Try an oval room... + +MAZE:"bigrm-5",' ' +GEOMETRY:center,center +MAP + ------------------ + ---------................--------- + -------................................------- + ------............................................------ + ----......................................................---- + ---............................................................--- + ---................................................................--- +---....................................................................--- +|........................................................................| +|........................................................................| +|........................................................................| +---....................................................................--- + ---................................................................--- + ---............................................................--- + ----......................................................---- + ------............................................------ + -------................................------- + ---------................--------- + ------------------ +ENDMAP +# Dungeon Description +REGION:(00,00,72,18),lit,"ordinary" +# Stairs +STAIR:random,up +STAIR:random,down +# Non diggable walls +NON_DIGGABLE:(00,00,72,18) +# Objects +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +OBJECT:random,random,random +# Random traps +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +TRAP:random,random +# Random monsters. +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random +MONSTER:random,random,random