conflicting delayed killers
Introduce a new set of functions to manage delayed killers in the trunk, used in addressing the various reports of delayed killer confusion. Since existing delayed killers are related to player properties, the delayed killers are keyed by uprop indexes. I did this to avoid adding yet another set of similar identifiers. - the new delayed_killer() is used for stoning, sliming, sickness, and delayed self-genocide while polymorphed. Some other timed events don't use it (and didn't use the old delayed_killer variable) because they use a fixed message when the timeout occurs. - A new data structure, struct kinfo, is used to track both delayed and immediate killers. This encapsulates all the info involved with identifying a killer. The structure contains a buffer, which subsumes the old killer_buf and several other buffers that didn't/couldn't use killer_buf. - the killer list is saved and restored as part of the game state. - the special case of usick_cause was removed and a delayed killer list entry is now used in its place - common code dealing with (un)sliming is moved to a new make_slimed function - attempted to update all make dependencies for new end.c -> lev.h dependency, sorry if I messed any up
This commit is contained in:
52
src/eat.c
52
src/eat.c
@@ -208,7 +208,7 @@ choke(food) /* To a full belly all food is bad. (It.) */
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nomovemsg = 0;
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vomit();
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} else {
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killer_format = KILLED_BY_AN;
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killer.format = KILLED_BY_AN;
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/*
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* Note all "killer"s below read "Choked on %s" on the
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* high score list & tombstone. So plan accordingly.
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@@ -216,19 +216,19 @@ choke(food) /* To a full belly all food is bad. (It.) */
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if(food) {
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You("choke over your %s.", foodword(food));
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if (food->oclass == COIN_CLASS) {
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killer = "a very rich meal";
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Strcpy(killer.name, "a very rich meal");
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} else {
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killer = food_xname(food, FALSE);
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Strcpy(killer.name, food_xname(food, FALSE));
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if (food->otyp == CORPSE &&
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(mons[food->corpsenm].geno & G_UNIQ)) {
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if (!type_is_pname(&mons[food->corpsenm]))
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killer = the(killer);
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killer_format = KILLED_BY;
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Strcpy(killer.name, the(killer.name));
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killer.format = KILLED_BY;
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}
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}
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} else {
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You("choke over it.");
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killer = "quick snack";
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Strcpy(killer.name, "quick snack");
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}
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You("die...");
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done(CHOKING);
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@@ -425,9 +425,8 @@ register int pm;
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if (touch_petrifies(&mons[pm]) || pm == PM_MEDUSA) {
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if (!Stone_resistance &&
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!(poly_when_stoned(youmonst.data) && polymon(PM_STONE_GOLEM))) {
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Sprintf(killer_buf, "tasting %s meat", mons[pm].mname);
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killer_format = KILLED_BY;
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killer = killer_buf;
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Sprintf(killer.name, "tasting %s meat", mons[pm].mname);
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killer.format = KILLED_BY;
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You("turn to stone.");
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done(STONING);
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if (context.victual.piece)
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@@ -454,12 +453,11 @@ register int pm;
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case PM_DEATH:
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case PM_PESTILENCE:
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case PM_FAMINE:
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{ char buf[BUFSZ];
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{
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pline("Eating that is instantly fatal.");
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Sprintf(buf, "unwisely ate the body of %s",
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Sprintf(killer.name, "unwisely ate the body of %s",
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mons[pm].mname);
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killer = buf;
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killer_format = NO_KILLER_PREFIX;
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killer.format = NO_KILLER_PREFIX;
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done(DIED);
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/* It so happens that since we know these monsters */
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/* cannot appear in tins, context.victual.piece will always */
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@@ -474,8 +472,8 @@ register int pm;
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if (!Slimed && !Unchanging && !flaming(youmonst.data) &&
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youmonst.data != &mons[PM_GREEN_SLIME]) {
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You("don't feel very well.");
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Slimed = 10L;
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context.botl = 1;
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make_slimed(10L, (char*) 0);
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delayed_killer(SLIMED, KILLED_BY_AN, nul);
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}
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/* Fall through */
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default:
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@@ -489,7 +487,7 @@ void
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fix_petrification()
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{
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Stoned = 0;
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delayed_killer = 0;
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dealloc_killer(find_delayed_killer(STONED));
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if (Hallucination)
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pline("What a pity - you just ruined a future piece of %sart!",
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ACURR(A_CHA) > 15 ? "fine " : "");
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@@ -1668,8 +1666,8 @@ register struct obj *otmp;
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if(!rn2(17)) u.uhpmax++;
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u.uhp = u.uhpmax;
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} else if (u.uhp <= 0) {
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killer_format = KILLED_BY_AN;
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killer = "rotten lump of royal jelly";
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killer.format = KILLED_BY_AN;
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Strcpy(killer.name, "rotten lump of royal jelly");
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done(POISONING);
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}
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}
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@@ -1679,10 +1677,12 @@ register struct obj *otmp;
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if (touch_petrifies(&mons[otmp->corpsenm])) {
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if (!Stone_resistance &&
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!(poly_when_stoned(youmonst.data) && polymon(PM_STONE_GOLEM))) {
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if (!Stoned) Stoned = 5;
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killer_format = KILLED_BY_AN;
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Sprintf(killer_buf, "%s egg", mons[otmp->corpsenm].mname);
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delayed_killer = killer_buf;
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if (!Stoned) {
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Stoned = 5;
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Sprintf(killer.name,
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"%s egg", mons[otmp->corpsenm].mname);
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delayed_killer(STONED, KILLED_BY_AN, killer.name);
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}
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}
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}
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break;
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@@ -2294,8 +2294,8 @@ boolean incr;
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context.botl = 1;
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bot();
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You("die from starvation.");
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killer_format = KILLED_BY;
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killer = "starvation";
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killer.format = KILLED_BY;
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Strcpy(killer.name, "starvation");
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done(STARVING);
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/* if we return, we lifesaved, and that calls newuhs */
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return;
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@@ -2346,8 +2346,8 @@ boolean incr;
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bot();
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if ((Upolyd ? u.mh : u.uhp) < 1) {
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You("die from hunger and exhaustion.");
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killer_format = KILLED_BY;
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killer = "exhaustion";
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killer.format = KILLED_BY;
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Strcpy(killer.name, "exhaustion");
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done(STARVING);
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return;
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}
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