Merge branch 'NetHack-3.6.2'
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@@ -273,6 +273,11 @@ make it easier to clear 'pickup_types' (menustyles Traditional and Combination
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allowed unselecting every object class; now 'all classes' is a choice)
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distribution of monsters selected by mkclass() didn't match expected distrib
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(cited example was ndemon() creating twice as many incubi as succubi)
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while inside a shop, dropping an unpaid item inside an engulfer would leave
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that item 'unpaid' and it would remain so on shop floor after the
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the engulfer was killed; treat dropping shop items inside an engulfer
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as stealing them and giving them to that engulfer--hero must pay for
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for them and shop retains ownership of them
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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