Catch up with post-343 lev_comp changes
- Iced pools vs. iced moats - allow making map outer edges nonpasswall & nondiggable, so eg. xorns cannot be teleported there
This commit is contained in:
@@ -11,7 +11,7 @@
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# and receive your quest assignment.
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#
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MAZE: "Val-strt",' '
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FLAGS: noteleport,hardfloor
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FLAGS: noteleport,hardfloor,icedpools
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GEOMETRY:center,center
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MAP
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IIIIIIPPPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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@@ -90,7 +90,7 @@ MONSTER: ('H',"fire giant"),(10,16),hostile
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#
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MAZE: "Val-loca",' '
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FLAGS: hardfloor
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FLAGS: hardfloor,icedpools
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INIT_MAP: mines, '.', 'I', true, true, lit, false
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GEOMETRY:center,center
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MAP
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@@ -176,6 +176,7 @@ MONSTER:'H',random,hostile
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#
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MAZE: "Val-goal", 'L'
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FLAGS: icedpools
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INIT_MAP: mines, '.', 'L', true, true, lit, false
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GEOMETRY:center,center
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MAP
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@@ -266,6 +267,7 @@ MONSTER:'H',random,hostile
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#
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MAZE: "Val-fila" , 'I'
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FLAGS: icedpools
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INIT_MAP: mines, '.', 'I', true, true, lit, false
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NOMAP
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#
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@@ -299,6 +301,7 @@ TRAP: random, random
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TRAP: random, random
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MAZE: "Val-filb" , 'L'
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FLAGS: icedpools
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INIT_MAP: mines, '.', 'L', true, true, lit, false
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NOMAP
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#
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@@ -35,7 +35,7 @@
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### Bottom (first) level of Sokoban ###
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MAZE:"soko4-1",' '
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FLAGS:noteleport,hardfloor,premapped
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FLAGS:noteleport,hardfloor,premapped,solidify
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GEOMETRY:center,center
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#12345678901234567890123456789012345678901234567890
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MAP
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@@ -98,7 +98,7 @@ OBJECT:'/',random
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MAZE:"soko4-2",' '
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FLAGS:noteleport,hardfloor,premapped
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FLAGS:noteleport,hardfloor,premapped,solidify
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GEOMETRY:center,center
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#12345678901234567890123456789012345678901234567890
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MAP
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@@ -163,7 +163,7 @@ OBJECT:'/',random
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### Second level ###
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MAZE:"soko3-1",' '
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FLAGS:noteleport,premapped
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FLAGS:noteleport,premapped,solidify
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GEOMETRY:center,center
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#12345678901234567890123456789012345678901234567890
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MAP
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@@ -239,7 +239,7 @@ OBJECT:'/',random
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MAZE:"soko3-2",' '
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FLAGS:noteleport,premapped
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FLAGS:noteleport,premapped,solidify
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GEOMETRY:center,center
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#12345678901234567890123456789012345678901234567890
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MAP
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@@ -308,7 +308,7 @@ OBJECT:'/',random
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### Third level ###
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MAZE:"soko2-1",' '
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FLAGS:noteleport,premapped
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FLAGS:noteleport,premapped,solidify
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GEOMETRY:center,center
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#12345678901234567890123456789012345678901234567890
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MAP
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@@ -373,7 +373,7 @@ OBJECT:'/',random
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MAZE:"soko2-2",' '
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FLAGS:noteleport,premapped
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FLAGS:noteleport,premapped,solidify
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GEOMETRY:center,center
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#12345678901234567890123456789012345678901234567890
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MAP
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@@ -440,7 +440,7 @@ OBJECT:'/',random
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### Top (last) level of Sokoban ###
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MAZE:"soko1-1",' '
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FLAGS:noteleport,premapped
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FLAGS:noteleport,premapped,solidify
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GEOMETRY:center,center
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#12345678901234567890123456789012345678901234567890
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MAP
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@@ -538,7 +538,7 @@ ENGRAVING:$place[0],burn,"Elbereth"
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MAZE:"soko1-2",' '
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FLAGS:noteleport,premapped
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FLAGS:noteleport,premapped,solidify
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GEOMETRY:center,center
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#12345678901234567890123456789012345678901234567890
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MAP
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@@ -6,7 +6,7 @@
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#
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# Upper stage of Vlad's tower
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MAZE:"tower1",' '
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FLAGS: noteleport,hardfloor
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FLAGS: noteleport,hardfloor,solidify
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GEOMETRY:half-left,center
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MAP
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--- --- ---
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@@ -52,7 +52,7 @@ NON_DIGGABLE:(00,00,14,10)
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# Intermediate stage of Vlad's tower
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MAZE:"tower2",' '
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FLAGS: noteleport,hardfloor
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FLAGS: noteleport,hardfloor,solidify
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GEOMETRY:half-left,center
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MAP
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--- --- ---
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@@ -95,7 +95,7 @@ NON_DIGGABLE:(00,00,14,10)
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# Bottom most stage of Vlad's tower
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MAZE:"tower3",' '
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FLAGS: noteleport,hardfloor
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FLAGS: noteleport,hardfloor,solidify
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GEOMETRY:half-left,center
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MAP
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--- --- ---
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