Catch up with post-343 lev_comp changes

- Iced pools vs. iced moats
- allow making map outer edges nonpasswall & nondiggable,
  so eg. xorns cannot be teleported there
This commit is contained in:
Pasi Kallinen
2015-02-25 20:35:25 +02:00
parent b5dd0c1894
commit 56699486a0
6 changed files with 63 additions and 34 deletions

View File

@@ -293,6 +293,8 @@ mazelevel { savetoken(yytext); yylval.i=MAZELEVEL; return FLAG_TYPE; }
premapped { savetoken(yytext); yylval.i=PREMAPPED; return FLAG_TYPE; }
shroud { savetoken(yytext); yylval.i=SHROUD; return FLAG_TYPE; }
graveyard { savetoken(yytext); yylval.i=GRAVEYARD; return FLAG_TYPE; }
icedpools { savetoken(yytext); yylval.i=ICEDPOOLS; return FLAG_TYPE; }
solidify { savetoken(yytext); yylval.i=SOLIDIFY; return FLAG_TYPE; }
[0-9]+d[0-9]+ { char *p = strchr(yytext, 'd');
savetoken(yytext);
if (p) {