dipping into burning potions

- candles, et al, light via catch_lit
- non-weapons can be damaged
- only flammable items can be damaged, previously SILVER objects, for example,
  would get a message, but add_erosion_words wouldn't display a damage word
- can't track burnt food, put this in the "seems" case too
- PLASTIC items are is_flammable, which is appropriate for all current uses
- paper gets destroyed (special artifacts excepted by earlier check)
- a cursed potion now spills even if not dipping weapons
- charge for damaging unpaid objects this way
- still very hard to destroy PYEC this way
This commit is contained in:
cohrs
2002-03-09 19:28:16 +00:00
parent 6971feed31
commit 570a6e8bbd
3 changed files with 23 additions and 10 deletions
+3
View File
@@ -455,6 +455,8 @@ don't slap against the floor while riding and eating bad food
got rid of "nori" (since it doesn't really translate "kelp frond" accurately)
engraving in fog-covered location on in the Wizard quest said you
engraved in air, not dust
dipping non-weapons into burning potions of oil had no effect
dipping arrows into burning potions resulted in rust damage
Platform- and/or Interface-Specific Fixes
@@ -576,6 +578,7 @@ USER_SOUNDS compilation option to enable use of SOUND and SOUNDDIR variables
resistance does not protect inventory from artifacts (cold vs Frost Brand,&c)
phrase the prompts for P and R commands using "put on" and "remove" as the
actions rather than repeating W and T commands' "wear" and "take off"
dipping candles, et al, into burning potions lights them
Platform- and/or Interface-Specific New Features