dipping into burning potions
- candles, et al, light via catch_lit - non-weapons can be damaged - only flammable items can be damaged, previously SILVER objects, for example, would get a message, but add_erosion_words wouldn't display a damage word - can't track burnt food, put this in the "seems" case too - PLASTIC items are is_flammable, which is appropriate for all current uses - paper gets destroyed (special artifacts excepted by earlier check) - a cursed potion now spills even if not dipping weapons - charge for damaging unpaid objects this way - still very hard to destroy PYEC this way
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@@ -455,6 +455,8 @@ don't slap against the floor while riding and eating bad food
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got rid of "nori" (since it doesn't really translate "kelp frond" accurately)
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engraving in fog-covered location on in the Wizard quest said you
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engraved in air, not dust
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dipping non-weapons into burning potions of oil had no effect
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dipping arrows into burning potions resulted in rust damage
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Platform- and/or Interface-Specific Fixes
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@@ -576,6 +578,7 @@ USER_SOUNDS compilation option to enable use of SOUND and SOUNDDIR variables
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resistance does not protect inventory from artifacts (cold vs Frost Brand,&c)
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phrase the prompts for P and R commands using "put on" and "remove" as the
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actions rather than repeating W and T commands' "wear" and "take off"
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dipping candles, et al, into burning potions lights them
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Platform- and/or Interface-Specific New Features
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