More globals moved to instance_globals.
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@@ -8,11 +8,6 @@
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#define E extern
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E int NDECL((*occupation));
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E int NDECL((*afternmv));
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E const char *hname;
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E int hackpid;
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#if defined(UNIX) || defined(VMS)
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E int locknum;
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#endif
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@@ -27,22 +22,6 @@ E char SAVEP[];
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/* max size of a windowtype option */
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#define WINTYPELEN 16
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E char chosen_windowtype[WINTYPELEN];
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E NEARDATA int bases[MAXOCLASSES];
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E NEARDATA int multi;
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E const char *multi_reason;
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E NEARDATA int nroom;
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E NEARDATA int nsubroom;
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E NEARDATA int occtime;
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E NEARDATA int warn_obj_cnt; /* count of monsters meeting criteria */
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E int x_maze_max, y_maze_max;
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E int otg_temp;
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E NEARDATA int in_doagain;
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E struct dgn_topology { /* special dungeon levels for speed */
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d_level d_oracle_level;
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@@ -696,6 +675,24 @@ struct instance_globals {
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/* dbridge.c */
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struct entity occupants[ENTITIES];
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/* decl.c */
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int NDECL((*occupation));
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int NDECL((*afternmv));
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const char *hname; /* name of the game (argv[0] of main) */
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int hackpid;
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char chosen_windowtype[WINTYPELEN];
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int bases[MAXOCLASSES];
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int multi;
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const char *multi_reason;
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int nroom;
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int nsubroom;
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int occtime;
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int warn_obj_cnt; /* count of monsters meeting criteria */
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int x_maze_max;
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int y_maze_max;
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int otg_temp; /* used by object_to_glyph() [otg] */
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int in_doagain;
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/* dig.c */
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boolean did_dig_msg;
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@@ -292,9 +292,9 @@
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/* This has the unfortunate side effect of needing a global variable */
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/* to store a result. 'otg_temp' is defined and declared in decl.{ch}. */
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#define random_obj_to_glyph() \
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((otg_temp = random_object()) == CORPSE \
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((g.otg_temp = random_object()) == CORPSE \
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? random_monster() + GLYPH_BODY_OFF \
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: otg_temp + GLYPH_OBJ_OFF)
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: g.otg_temp + GLYPH_OBJ_OFF)
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#define obj_to_glyph(obj) \
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(((obj)->otyp == STATUE) \
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@@ -106,7 +106,7 @@ enum roomtype_types {
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#define IS_SUBROOM_INDEX(x) ((x) > MAXNROFROOMS && (x) < (MAXNROFROOMS * 2))
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#define ROOM_INDEX(x) ((x) -rooms)
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#define SUBROOM_INDEX(x) ((x) -subrooms)
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#define IS_LAST_ROOM_PTR(x) (ROOM_INDEX(x) == nroom)
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#define IS_LAST_SUBROOM_PTR(x) (!nsubroom || SUBROOM_INDEX(x) == nsubroom)
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#define IS_LAST_ROOM_PTR(x) (ROOM_INDEX(x) == g.nroom)
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#define IS_LAST_SUBROOM_PTR(x) (!g.nsubroom || SUBROOM_INDEX(x) == g.nsubroom)
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#endif /* MKROOM_H */
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@@ -370,7 +370,7 @@
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/* unconscious() includes u.usleep but not is_fainted(); the multi test is
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redundant but allows the function calls to be skipped most of the time */
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#define Unaware (multi < 0 && (unconscious() || is_fainted()))
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#define Unaware (g.multi < 0 && (unconscious() || is_fainted()))
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#define Hate_silver (u.ulycn >= LOW_PM || hates_silver(youmonst.data))
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