More globals moved to instance_globals.
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@@ -660,18 +660,18 @@ int spellnum;
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case CLC_PARALYZE:
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if (Antimagic || Free_action) {
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shieldeff(u.ux, u.uy);
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if (multi >= 0)
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if (g.multi >= 0)
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You("stiffen briefly.");
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nomul(-1);
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multi_reason = "paralyzed by a monster";
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g.multi_reason = "paralyzed by a monster";
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} else {
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if (multi >= 0)
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if (g.multi >= 0)
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You("are frozen in place!");
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dmg = 4 + (int) mtmp->m_lev;
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if (Half_spell_damage)
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dmg = (dmg + 1) / 2;
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nomul(-dmg);
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multi_reason = "paralyzed by a monster";
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g.multi_reason = "paralyzed by a monster";
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}
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nomovemsg = 0;
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dmg = 0;
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